Lucky Feat: How can “more than one creature spend a luck point to influence the outcome of a roll”?How to make sense of having one's passive Perception better than the active one? (e.g. when one takes the Observant feat)How many luck points does it cost to get a better attack roll with Lucky?Grappled by more than one creature?Do reroll and dice-adding abilities work on critical hits and critical failures?When exactly is the outcome of a roll determined?Can Lucky be used on an attack roll if the roll is a 'Nat 1'?Can you use Lucky (feat) followed by Portent to replace a roll that's already been made?When using the Lucky feat to reroll an attack against me, do I add any modifiers to the reroll?Can you reroll an attack using the Lucky feat if you roll a natural 1?When a player character with the Lucky Feat is attacked, what information is given to the player before deciding to use the feat?
Sums of two squares in arithmetic progressions
How to coordinate airplane tickets?
Finding the reason behind the value of the integral.
How to show a landlord what we have in savings?
Is it possible to map the firing of neurons in the human brain so as to stimulate artificial memories in someone else?
Avoiding the "not like other girls" trope?
How obscure is the use of 令 in 令和?
What's the meaning of "Sollensaussagen"?
Machine learning testing data
Finitely generated matrix groups whose eigenvalues are all algebraic
Does int main() need a declaration on C++?
Why were 5.25" floppy drives cheaper than 8"?
Salesman text me from his personal phone
Unlock My Phone! February 2018
What does the same-ish mean?
What is the most common color to indicate the input-field is disabled?
Why was Sir Cadogan fired?
GFCI outlets - can they be repaired? Are they really needed at the end of a circuit?
Why is it a bad idea to hire a hitman to eliminate most corrupt politicians?
Rotate ASCII Art by 45 Degrees
Does the Idaho Potato Commission associate potato skins with healthy eating?
Different meanings of こわい
Knowledge-based authentication using Domain-driven Design in C#
Pact of Blade Warlock with Dancing Blade
Lucky Feat: How can “more than one creature spend a luck point to influence the outcome of a roll”?
How to make sense of having one's passive Perception better than the active one? (e.g. when one takes the Observant feat)How many luck points does it cost to get a better attack roll with Lucky?Grappled by more than one creature?Do reroll and dice-adding abilities work on critical hits and critical failures?When exactly is the outcome of a roll determined?Can Lucky be used on an attack roll if the roll is a 'Nat 1'?Can you use Lucky (feat) followed by Portent to replace a roll that's already been made?When using the Lucky feat to reroll an attack against me, do I add any modifiers to the reroll?Can you reroll an attack using the Lucky feat if you roll a natural 1?When a player character with the Lucky Feat is attacked, what information is given to the player before deciding to use the feat?
$begingroup$
Lucky (PHB, p. 167) is a feat that only targets either you or something that's attacking you. How would there be more than one creature that can manipulate the outcome of the roll?
Is this only referring to if you try to alter an attacker's roll, but they also have Lucky, and they try to change their own roll?
dnd-5e feats
$endgroup$
add a comment |
$begingroup$
Lucky (PHB, p. 167) is a feat that only targets either you or something that's attacking you. How would there be more than one creature that can manipulate the outcome of the roll?
Is this only referring to if you try to alter an attacker's roll, but they also have Lucky, and they try to change their own roll?
dnd-5e feats
$endgroup$
add a comment |
$begingroup$
Lucky (PHB, p. 167) is a feat that only targets either you or something that's attacking you. How would there be more than one creature that can manipulate the outcome of the roll?
Is this only referring to if you try to alter an attacker's roll, but they also have Lucky, and they try to change their own roll?
dnd-5e feats
$endgroup$
Lucky (PHB, p. 167) is a feat that only targets either you or something that's attacking you. How would there be more than one creature that can manipulate the outcome of the roll?
Is this only referring to if you try to alter an attacker's roll, but they also have Lucky, and they try to change their own roll?
dnd-5e feats
dnd-5e feats
edited 2 days ago
V2Blast
26.1k590159
26.1k590159
asked 2 days ago
guessguess
42719
42719
add a comment |
add a comment |
2 Answers
2
active
oldest
votes
$begingroup$
Yes, it's only for a Lucky attacker and a Lucky target.
Lucky can benefit one's attack roll, ability check, or saving throw or an incoming attack roll against oneself. The only way a roll could be affected by Lucky from multiple sources is if it's an attack roll, because that's the only sort of roll there that can be manipulated on both ends (source and target).
If an attacker with the Lucky feat attacks you, they are able to benefit on their own roll yet you're able to benefit against that same roll. This is the only situation that the special canceling rule applies to.
It is very unlikely the canceling rule will see use at the table since generally only PCs have feats and PCs don't usually attack each other, but the canceling rule is there to handle edge cases. Here are some situations the rule would cover:
- Two PCs engage in player-versus-player combat.
- A PC attacks an ally PC who is currently under a mind-control effect that allows a save to end the effect when the target is damaged.
- An NPC enemy designed with character features attacks a PC.
- A PC traitor becomes an NPC enemy in the middle of an encounter.
- A PC applies Lucky to a spell attack against a spectator and misses, and the spectator reflects the spell back at a different PC with the Lucky feat (the spectator's Spell Reflection feature states that the attack is rerolled, so it's the same attack roll that originally benefited from Lucky; the second PC couldn't use Lucky to avoid the reflection).
There are certainly other edge cases, and the rules for the Lucky feat account for the ambiguity and possible shenanigans by including a fix just in case.
$endgroup$
add a comment |
$begingroup$
You can always target yourself or anyone else that makes an attack roll against you.
Exactly as it says. You can be "lucky" in two ways:
- Re-rolling one of your own attacks, ability checks or saving throws and choosing the most favourable
- When an enemy rolls an attack roll against you, you can force a re-roll and choose the most favourable (the lower roll, or course)
However, there is an additional clause to account for the unlikely situation when you target another creature attacking you and they also have the lucky feat (or, at least, some way of gaining "luck points"). In this case they can spend one of their points to cancel out your own luck point.
$endgroup$
add a comment |
Your Answer
StackExchange.ifUsing("editor", function ()
return StackExchange.using("mathjaxEditing", function ()
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
);
);
, "mathjax-editing");
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "122"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f144217%2flucky-feat-how-can-more-than-one-creature-spend-a-luck-point-to-influence-the%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
Yes, it's only for a Lucky attacker and a Lucky target.
Lucky can benefit one's attack roll, ability check, or saving throw or an incoming attack roll against oneself. The only way a roll could be affected by Lucky from multiple sources is if it's an attack roll, because that's the only sort of roll there that can be manipulated on both ends (source and target).
If an attacker with the Lucky feat attacks you, they are able to benefit on their own roll yet you're able to benefit against that same roll. This is the only situation that the special canceling rule applies to.
It is very unlikely the canceling rule will see use at the table since generally only PCs have feats and PCs don't usually attack each other, but the canceling rule is there to handle edge cases. Here are some situations the rule would cover:
- Two PCs engage in player-versus-player combat.
- A PC attacks an ally PC who is currently under a mind-control effect that allows a save to end the effect when the target is damaged.
- An NPC enemy designed with character features attacks a PC.
- A PC traitor becomes an NPC enemy in the middle of an encounter.
- A PC applies Lucky to a spell attack against a spectator and misses, and the spectator reflects the spell back at a different PC with the Lucky feat (the spectator's Spell Reflection feature states that the attack is rerolled, so it's the same attack roll that originally benefited from Lucky; the second PC couldn't use Lucky to avoid the reflection).
There are certainly other edge cases, and the rules for the Lucky feat account for the ambiguity and possible shenanigans by including a fix just in case.
$endgroup$
add a comment |
$begingroup$
Yes, it's only for a Lucky attacker and a Lucky target.
Lucky can benefit one's attack roll, ability check, or saving throw or an incoming attack roll against oneself. The only way a roll could be affected by Lucky from multiple sources is if it's an attack roll, because that's the only sort of roll there that can be manipulated on both ends (source and target).
If an attacker with the Lucky feat attacks you, they are able to benefit on their own roll yet you're able to benefit against that same roll. This is the only situation that the special canceling rule applies to.
It is very unlikely the canceling rule will see use at the table since generally only PCs have feats and PCs don't usually attack each other, but the canceling rule is there to handle edge cases. Here are some situations the rule would cover:
- Two PCs engage in player-versus-player combat.
- A PC attacks an ally PC who is currently under a mind-control effect that allows a save to end the effect when the target is damaged.
- An NPC enemy designed with character features attacks a PC.
- A PC traitor becomes an NPC enemy in the middle of an encounter.
- A PC applies Lucky to a spell attack against a spectator and misses, and the spectator reflects the spell back at a different PC with the Lucky feat (the spectator's Spell Reflection feature states that the attack is rerolled, so it's the same attack roll that originally benefited from Lucky; the second PC couldn't use Lucky to avoid the reflection).
There are certainly other edge cases, and the rules for the Lucky feat account for the ambiguity and possible shenanigans by including a fix just in case.
$endgroup$
add a comment |
$begingroup$
Yes, it's only for a Lucky attacker and a Lucky target.
Lucky can benefit one's attack roll, ability check, or saving throw or an incoming attack roll against oneself. The only way a roll could be affected by Lucky from multiple sources is if it's an attack roll, because that's the only sort of roll there that can be manipulated on both ends (source and target).
If an attacker with the Lucky feat attacks you, they are able to benefit on their own roll yet you're able to benefit against that same roll. This is the only situation that the special canceling rule applies to.
It is very unlikely the canceling rule will see use at the table since generally only PCs have feats and PCs don't usually attack each other, but the canceling rule is there to handle edge cases. Here are some situations the rule would cover:
- Two PCs engage in player-versus-player combat.
- A PC attacks an ally PC who is currently under a mind-control effect that allows a save to end the effect when the target is damaged.
- An NPC enemy designed with character features attacks a PC.
- A PC traitor becomes an NPC enemy in the middle of an encounter.
- A PC applies Lucky to a spell attack against a spectator and misses, and the spectator reflects the spell back at a different PC with the Lucky feat (the spectator's Spell Reflection feature states that the attack is rerolled, so it's the same attack roll that originally benefited from Lucky; the second PC couldn't use Lucky to avoid the reflection).
There are certainly other edge cases, and the rules for the Lucky feat account for the ambiguity and possible shenanigans by including a fix just in case.
$endgroup$
Yes, it's only for a Lucky attacker and a Lucky target.
Lucky can benefit one's attack roll, ability check, or saving throw or an incoming attack roll against oneself. The only way a roll could be affected by Lucky from multiple sources is if it's an attack roll, because that's the only sort of roll there that can be manipulated on both ends (source and target).
If an attacker with the Lucky feat attacks you, they are able to benefit on their own roll yet you're able to benefit against that same roll. This is the only situation that the special canceling rule applies to.
It is very unlikely the canceling rule will see use at the table since generally only PCs have feats and PCs don't usually attack each other, but the canceling rule is there to handle edge cases. Here are some situations the rule would cover:
- Two PCs engage in player-versus-player combat.
- A PC attacks an ally PC who is currently under a mind-control effect that allows a save to end the effect when the target is damaged.
- An NPC enemy designed with character features attacks a PC.
- A PC traitor becomes an NPC enemy in the middle of an encounter.
- A PC applies Lucky to a spell attack against a spectator and misses, and the spectator reflects the spell back at a different PC with the Lucky feat (the spectator's Spell Reflection feature states that the attack is rerolled, so it's the same attack roll that originally benefited from Lucky; the second PC couldn't use Lucky to avoid the reflection).
There are certainly other edge cases, and the rules for the Lucky feat account for the ambiguity and possible shenanigans by including a fix just in case.
edited yesterday
answered 2 days ago
BloodcinderBloodcinder
23.6k385142
23.6k385142
add a comment |
add a comment |
$begingroup$
You can always target yourself or anyone else that makes an attack roll against you.
Exactly as it says. You can be "lucky" in two ways:
- Re-rolling one of your own attacks, ability checks or saving throws and choosing the most favourable
- When an enemy rolls an attack roll against you, you can force a re-roll and choose the most favourable (the lower roll, or course)
However, there is an additional clause to account for the unlikely situation when you target another creature attacking you and they also have the lucky feat (or, at least, some way of gaining "luck points"). In this case they can spend one of their points to cancel out your own luck point.
$endgroup$
add a comment |
$begingroup$
You can always target yourself or anyone else that makes an attack roll against you.
Exactly as it says. You can be "lucky" in two ways:
- Re-rolling one of your own attacks, ability checks or saving throws and choosing the most favourable
- When an enemy rolls an attack roll against you, you can force a re-roll and choose the most favourable (the lower roll, or course)
However, there is an additional clause to account for the unlikely situation when you target another creature attacking you and they also have the lucky feat (or, at least, some way of gaining "luck points"). In this case they can spend one of their points to cancel out your own luck point.
$endgroup$
add a comment |
$begingroup$
You can always target yourself or anyone else that makes an attack roll against you.
Exactly as it says. You can be "lucky" in two ways:
- Re-rolling one of your own attacks, ability checks or saving throws and choosing the most favourable
- When an enemy rolls an attack roll against you, you can force a re-roll and choose the most favourable (the lower roll, or course)
However, there is an additional clause to account for the unlikely situation when you target another creature attacking you and they also have the lucky feat (or, at least, some way of gaining "luck points"). In this case they can spend one of their points to cancel out your own luck point.
$endgroup$
You can always target yourself or anyone else that makes an attack roll against you.
Exactly as it says. You can be "lucky" in two ways:
- Re-rolling one of your own attacks, ability checks or saving throws and choosing the most favourable
- When an enemy rolls an attack roll against you, you can force a re-roll and choose the most favourable (the lower roll, or course)
However, there is an additional clause to account for the unlikely situation when you target another creature attacking you and they also have the lucky feat (or, at least, some way of gaining "luck points"). In this case they can spend one of their points to cancel out your own luck point.
answered 2 days ago
PJRZPJRZ
12.1k13658
12.1k13658
add a comment |
add a comment |
Thanks for contributing an answer to Role-playing Games Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f144217%2flucky-feat-how-can-more-than-one-creature-spend-a-luck-point-to-influence-the%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown