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“and that skill is always a class skill for you” - does “always” have any meaning in Pathfinder?



The Next CEO of Stack OverflowDo ranks gained in a class count for purposes of enabling class skill bonus in another class?Class skill +3, when you have 1 rank in that skillDoes every specialization of Craft you take get the class skill bonus, or just the first?Why is Survival not a class skill for animals?Class Skill and Skill Focus as requirement for featHow does Seoni have the skill bonuses listed for her at 1st level?Languages and the Linguistics skill in PathfinderFeats that make Intimidate a class skillWhat happens when you obtain a skill/talent that you already have?If you roll a natural 1 for a skill check, is that a critical failure?










11












$begingroup$


Many traits and (some feats, if my memory is right) have this rule written in them. For example:




Trap Finder



Benefit(s): You gain a +1 trait bonus on Disable Device checks, and that skill is always a class skill for you. In addition, you can use Disable Device to disarm magic traps, like a rogue.




Emphasis mine.



I'm unsure about the "always" word. Back in the days of 3.5, if you were spending points on cross-class skills, you got ½ of a rank per skill point spent. Thus, abilities that made a skill an always class skill was very usable for characters wanting to multiclass or take PrC.



In Pathfinder, only effect of skill being a class skill is +3 bonus. Thus, there is no sense to say that skill is always a class skill, right? It either is or is not?



Is there any meaning, rules-wise, to this always word in such rules? Am I forgetting something that makes it meaningful? Or is it but a reminiscent of D&D 3.5 era?










share|improve this question











$endgroup$
















    11












    $begingroup$


    Many traits and (some feats, if my memory is right) have this rule written in them. For example:




    Trap Finder



    Benefit(s): You gain a +1 trait bonus on Disable Device checks, and that skill is always a class skill for you. In addition, you can use Disable Device to disarm magic traps, like a rogue.




    Emphasis mine.



    I'm unsure about the "always" word. Back in the days of 3.5, if you were spending points on cross-class skills, you got ½ of a rank per skill point spent. Thus, abilities that made a skill an always class skill was very usable for characters wanting to multiclass or take PrC.



    In Pathfinder, only effect of skill being a class skill is +3 bonus. Thus, there is no sense to say that skill is always a class skill, right? It either is or is not?



    Is there any meaning, rules-wise, to this always word in such rules? Am I forgetting something that makes it meaningful? Or is it but a reminiscent of D&D 3.5 era?










    share|improve this question











    $endgroup$














      11












      11








      11





      $begingroup$


      Many traits and (some feats, if my memory is right) have this rule written in them. For example:




      Trap Finder



      Benefit(s): You gain a +1 trait bonus on Disable Device checks, and that skill is always a class skill for you. In addition, you can use Disable Device to disarm magic traps, like a rogue.




      Emphasis mine.



      I'm unsure about the "always" word. Back in the days of 3.5, if you were spending points on cross-class skills, you got ½ of a rank per skill point spent. Thus, abilities that made a skill an always class skill was very usable for characters wanting to multiclass or take PrC.



      In Pathfinder, only effect of skill being a class skill is +3 bonus. Thus, there is no sense to say that skill is always a class skill, right? It either is or is not?



      Is there any meaning, rules-wise, to this always word in such rules? Am I forgetting something that makes it meaningful? Or is it but a reminiscent of D&D 3.5 era?










      share|improve this question











      $endgroup$




      Many traits and (some feats, if my memory is right) have this rule written in them. For example:




      Trap Finder



      Benefit(s): You gain a +1 trait bonus on Disable Device checks, and that skill is always a class skill for you. In addition, you can use Disable Device to disarm magic traps, like a rogue.




      Emphasis mine.



      I'm unsure about the "always" word. Back in the days of 3.5, if you were spending points on cross-class skills, you got ½ of a rank per skill point spent. Thus, abilities that made a skill an always class skill was very usable for characters wanting to multiclass or take PrC.



      In Pathfinder, only effect of skill being a class skill is +3 bonus. Thus, there is no sense to say that skill is always a class skill, right? It either is or is not?



      Is there any meaning, rules-wise, to this always word in such rules? Am I forgetting something that makes it meaningful? Or is it but a reminiscent of D&D 3.5 era?







      pathfinder skills character-advancement






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited 2 days ago







      Mołot

















      asked 2 days ago









      MołotMołot

      7,05714069




      7,05714069




















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          16












          $begingroup$

          That word is only there because of certain rules were changed between 3.5 and Pathfinder, such as how class skills work and how multiclassing works, and they needed to clarify that the skill is a class skill regardless of your class(es). It has no actual effect, if a skill is a class skill, it is a class skill regardless of your classes and other mechanics, and there are no mechanics that make it not be a class skill for you.



          However, there are archetypes that change your class skills for that class, and saying that this always count as a class skill should bypass a possible removal from an archetype. There are many examples of this, but to name one, the Urban Bloodrager removes some skills from their list of class skills:




          Class Skills: An urban bloodrager adds Diplomacy (Cha), Knowledge (local) (Int), Linguistics (Int), and Profession (Wis) as class skills, and removes Handle Animal (Cha), Knowledge (nature) (Int), and Survival (Wis).







          share|improve this answer









          $endgroup$













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            16












            $begingroup$

            That word is only there because of certain rules were changed between 3.5 and Pathfinder, such as how class skills work and how multiclassing works, and they needed to clarify that the skill is a class skill regardless of your class(es). It has no actual effect, if a skill is a class skill, it is a class skill regardless of your classes and other mechanics, and there are no mechanics that make it not be a class skill for you.



            However, there are archetypes that change your class skills for that class, and saying that this always count as a class skill should bypass a possible removal from an archetype. There are many examples of this, but to name one, the Urban Bloodrager removes some skills from their list of class skills:




            Class Skills: An urban bloodrager adds Diplomacy (Cha), Knowledge (local) (Int), Linguistics (Int), and Profession (Wis) as class skills, and removes Handle Animal (Cha), Knowledge (nature) (Int), and Survival (Wis).







            share|improve this answer









            $endgroup$

















              16












              $begingroup$

              That word is only there because of certain rules were changed between 3.5 and Pathfinder, such as how class skills work and how multiclassing works, and they needed to clarify that the skill is a class skill regardless of your class(es). It has no actual effect, if a skill is a class skill, it is a class skill regardless of your classes and other mechanics, and there are no mechanics that make it not be a class skill for you.



              However, there are archetypes that change your class skills for that class, and saying that this always count as a class skill should bypass a possible removal from an archetype. There are many examples of this, but to name one, the Urban Bloodrager removes some skills from their list of class skills:




              Class Skills: An urban bloodrager adds Diplomacy (Cha), Knowledge (local) (Int), Linguistics (Int), and Profession (Wis) as class skills, and removes Handle Animal (Cha), Knowledge (nature) (Int), and Survival (Wis).







              share|improve this answer









              $endgroup$















                16












                16








                16





                $begingroup$

                That word is only there because of certain rules were changed between 3.5 and Pathfinder, such as how class skills work and how multiclassing works, and they needed to clarify that the skill is a class skill regardless of your class(es). It has no actual effect, if a skill is a class skill, it is a class skill regardless of your classes and other mechanics, and there are no mechanics that make it not be a class skill for you.



                However, there are archetypes that change your class skills for that class, and saying that this always count as a class skill should bypass a possible removal from an archetype. There are many examples of this, but to name one, the Urban Bloodrager removes some skills from their list of class skills:




                Class Skills: An urban bloodrager adds Diplomacy (Cha), Knowledge (local) (Int), Linguistics (Int), and Profession (Wis) as class skills, and removes Handle Animal (Cha), Knowledge (nature) (Int), and Survival (Wis).







                share|improve this answer









                $endgroup$



                That word is only there because of certain rules were changed between 3.5 and Pathfinder, such as how class skills work and how multiclassing works, and they needed to clarify that the skill is a class skill regardless of your class(es). It has no actual effect, if a skill is a class skill, it is a class skill regardless of your classes and other mechanics, and there are no mechanics that make it not be a class skill for you.



                However, there are archetypes that change your class skills for that class, and saying that this always count as a class skill should bypass a possible removal from an archetype. There are many examples of this, but to name one, the Urban Bloodrager removes some skills from their list of class skills:




                Class Skills: An urban bloodrager adds Diplomacy (Cha), Knowledge (local) (Int), Linguistics (Int), and Profession (Wis) as class skills, and removes Handle Animal (Cha), Knowledge (nature) (Int), and Survival (Wis).








                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered 2 days ago









                ShadowKrasShadowKras

                52.3k375137




                52.3k375137



























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