Can a simulacrum “regain” HP by being True Polymorphed into a creature that can do so normally?Simulacrum with RegenerationCan a simulacrum true polymorphed into an archmage regain spell slots?Can a polymorphed creature use class features that don't require speech or hand gestures?What happens when a creature possessed by an intellect devourer is true polymorphed?When true polymorphed creature dies, does it revert to its original form?Does True Polymorph on a Simulacrum treat it as an object or a creature?Can a Simulacrum of a sorcerer regain its sorcery points?If a corpse is True Polymorphed into a creature, does it retain personality?Can a creature be True Polymorphed into a corpse and then raised?Does a Clone spell work on a (True) Polymorphed creature? If so, to what effect?Can a Simulacrum regain health from class features?Can a simulacrum true polymorphed into an archmage regain spell slots?
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Can a simulacrum “regain” HP by being True Polymorphed into a creature that can do so normally?
Simulacrum with RegenerationCan a simulacrum true polymorphed into an archmage regain spell slots?Can a polymorphed creature use class features that don't require speech or hand gestures?What happens when a creature possessed by an intellect devourer is true polymorphed?When true polymorphed creature dies, does it revert to its original form?Does True Polymorph on a Simulacrum treat it as an object or a creature?Can a Simulacrum of a sorcerer regain its sorcery points?If a corpse is True Polymorphed into a creature, does it retain personality?Can a creature be True Polymorphed into a corpse and then raised?Does a Clone spell work on a (True) Polymorphed creature? If so, to what effect?Can a Simulacrum regain health from class features?Can a simulacrum true polymorphed into an archmage regain spell slots?
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$begingroup$
If a simulacrum is polymorphed through True Polymorph into a creature that can regain hit points normally, can the simulacrum regain hit points while polymorphed in that way?
dnd-5e spells polymorph hit-points
$endgroup$
add a comment |
$begingroup$
If a simulacrum is polymorphed through True Polymorph into a creature that can regain hit points normally, can the simulacrum regain hit points while polymorphed in that way?
dnd-5e spells polymorph hit-points
$endgroup$
$begingroup$
Given the AL tag, are you playing D&D 5e? If so, you should edit the [dnd-5e] tag into your post.
$endgroup$
– V2Blast
2 days ago
2
$begingroup$
@Someone_Evil AL tag might be relevant if there are, or ever woll be, specific limitations about that matter in organized play. And if there are none, saying it explicitly would help, too. Thus, I believe that al tag might be useful, or at least not harmful.
$endgroup$
– Mołot
2 days ago
1
$begingroup$
Related: Simulacrum with regeneration
$endgroup$
– Rubiksmoose
2 days ago
$begingroup$
The question doesn't mention AL organized play, and tags aren't used to add restrictions to a question (they're for categorization and attracting expert opinion), so I've removed the AL tag.
$endgroup$
– Bloodcinder
yesterday
$begingroup$
As to the content of the question: Your first paragraph is a very clear question, but I'm not sure what the second paragraph means. It looks to me like the question in the first paragraph is what you really care about. I would remove the second paragraph and focus on the first question. Then, depending on the answer to that question, you can address any other concerns by posting a follow-up question separately.
$endgroup$
– Bloodcinder
yesterday
add a comment |
$begingroup$
If a simulacrum is polymorphed through True Polymorph into a creature that can regain hit points normally, can the simulacrum regain hit points while polymorphed in that way?
dnd-5e spells polymorph hit-points
$endgroup$
If a simulacrum is polymorphed through True Polymorph into a creature that can regain hit points normally, can the simulacrum regain hit points while polymorphed in that way?
dnd-5e spells polymorph hit-points
dnd-5e spells polymorph hit-points
edited 21 hours ago
Aioaljk
asked 2 days ago
AioaljkAioaljk
2347
2347
$begingroup$
Given the AL tag, are you playing D&D 5e? If so, you should edit the [dnd-5e] tag into your post.
$endgroup$
– V2Blast
2 days ago
2
$begingroup$
@Someone_Evil AL tag might be relevant if there are, or ever woll be, specific limitations about that matter in organized play. And if there are none, saying it explicitly would help, too. Thus, I believe that al tag might be useful, or at least not harmful.
$endgroup$
– Mołot
2 days ago
1
$begingroup$
Related: Simulacrum with regeneration
$endgroup$
– Rubiksmoose
2 days ago
$begingroup$
The question doesn't mention AL organized play, and tags aren't used to add restrictions to a question (they're for categorization and attracting expert opinion), so I've removed the AL tag.
$endgroup$
– Bloodcinder
yesterday
$begingroup$
As to the content of the question: Your first paragraph is a very clear question, but I'm not sure what the second paragraph means. It looks to me like the question in the first paragraph is what you really care about. I would remove the second paragraph and focus on the first question. Then, depending on the answer to that question, you can address any other concerns by posting a follow-up question separately.
$endgroup$
– Bloodcinder
yesterday
add a comment |
$begingroup$
Given the AL tag, are you playing D&D 5e? If so, you should edit the [dnd-5e] tag into your post.
$endgroup$
– V2Blast
2 days ago
2
$begingroup$
@Someone_Evil AL tag might be relevant if there are, or ever woll be, specific limitations about that matter in organized play. And if there are none, saying it explicitly would help, too. Thus, I believe that al tag might be useful, or at least not harmful.
$endgroup$
– Mołot
2 days ago
1
$begingroup$
Related: Simulacrum with regeneration
$endgroup$
– Rubiksmoose
2 days ago
$begingroup$
The question doesn't mention AL organized play, and tags aren't used to add restrictions to a question (they're for categorization and attracting expert opinion), so I've removed the AL tag.
$endgroup$
– Bloodcinder
yesterday
$begingroup$
As to the content of the question: Your first paragraph is a very clear question, but I'm not sure what the second paragraph means. It looks to me like the question in the first paragraph is what you really care about. I would remove the second paragraph and focus on the first question. Then, depending on the answer to that question, you can address any other concerns by posting a follow-up question separately.
$endgroup$
– Bloodcinder
yesterday
$begingroup$
Given the AL tag, are you playing D&D 5e? If so, you should edit the [dnd-5e] tag into your post.
$endgroup$
– V2Blast
2 days ago
$begingroup$
Given the AL tag, are you playing D&D 5e? If so, you should edit the [dnd-5e] tag into your post.
$endgroup$
– V2Blast
2 days ago
2
2
$begingroup$
@Someone_Evil AL tag might be relevant if there are, or ever woll be, specific limitations about that matter in organized play. And if there are none, saying it explicitly would help, too. Thus, I believe that al tag might be useful, or at least not harmful.
$endgroup$
– Mołot
2 days ago
$begingroup$
@Someone_Evil AL tag might be relevant if there are, or ever woll be, specific limitations about that matter in organized play. And if there are none, saying it explicitly would help, too. Thus, I believe that al tag might be useful, or at least not harmful.
$endgroup$
– Mołot
2 days ago
1
1
$begingroup$
Related: Simulacrum with regeneration
$endgroup$
– Rubiksmoose
2 days ago
$begingroup$
Related: Simulacrum with regeneration
$endgroup$
– Rubiksmoose
2 days ago
$begingroup$
The question doesn't mention AL organized play, and tags aren't used to add restrictions to a question (they're for categorization and attracting expert opinion), so I've removed the AL tag.
$endgroup$
– Bloodcinder
yesterday
$begingroup$
The question doesn't mention AL organized play, and tags aren't used to add restrictions to a question (they're for categorization and attracting expert opinion), so I've removed the AL tag.
$endgroup$
– Bloodcinder
yesterday
$begingroup$
As to the content of the question: Your first paragraph is a very clear question, but I'm not sure what the second paragraph means. It looks to me like the question in the first paragraph is what you really care about. I would remove the second paragraph and focus on the first question. Then, depending on the answer to that question, you can address any other concerns by posting a follow-up question separately.
$endgroup$
– Bloodcinder
yesterday
$begingroup$
As to the content of the question: Your first paragraph is a very clear question, but I'm not sure what the second paragraph means. It looks to me like the question in the first paragraph is what you really care about. I would remove the second paragraph and focus on the first question. Then, depending on the answer to that question, you can address any other concerns by posting a follow-up question separately.
$endgroup$
– Bloodcinder
yesterday
add a comment |
1 Answer
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$begingroup$
Yes, and no.
The simulacrum's statistics are replaced. This means you take whatever form of record sheet you're using for the simulacrum, put it aside, and grab the stat block of the creature you've polymorphed it into and use that while the polymorph effect persists.
The target's game statistics, including mental ability scores, are replaced by the statistics of the chosen beast. It retains its alignment and personality.
While polymorphed, the creature is a tyrannosaur, a giant ape, or what have you. For the duration of the polymorph effect, the simulacrum effectively does not exist, so none of it's restrictions apply to the new replacement.
A true polymorphed creature can regain hit points through resting (polymorph doesn't last long enough to complete a short rest to use hit dice, let alone a long rest). Using true polymorph also lets you potentially pick something with regeneration, a feature not found on any beast I'm aware of.
The target assumes the hit points of its new form. When it reverts to its normal form, the creature returns to the number of hit points it had before it transformed.
When the polymorph effect expires and the creature resumes being a simulacrum, it has however many hit points it had before the polymorph. Of course, that's how it works for any other creature, too.
$endgroup$
add a comment |
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$begingroup$
Yes, and no.
The simulacrum's statistics are replaced. This means you take whatever form of record sheet you're using for the simulacrum, put it aside, and grab the stat block of the creature you've polymorphed it into and use that while the polymorph effect persists.
The target's game statistics, including mental ability scores, are replaced by the statistics of the chosen beast. It retains its alignment and personality.
While polymorphed, the creature is a tyrannosaur, a giant ape, or what have you. For the duration of the polymorph effect, the simulacrum effectively does not exist, so none of it's restrictions apply to the new replacement.
A true polymorphed creature can regain hit points through resting (polymorph doesn't last long enough to complete a short rest to use hit dice, let alone a long rest). Using true polymorph also lets you potentially pick something with regeneration, a feature not found on any beast I'm aware of.
The target assumes the hit points of its new form. When it reverts to its normal form, the creature returns to the number of hit points it had before it transformed.
When the polymorph effect expires and the creature resumes being a simulacrum, it has however many hit points it had before the polymorph. Of course, that's how it works for any other creature, too.
$endgroup$
add a comment |
$begingroup$
Yes, and no.
The simulacrum's statistics are replaced. This means you take whatever form of record sheet you're using for the simulacrum, put it aside, and grab the stat block of the creature you've polymorphed it into and use that while the polymorph effect persists.
The target's game statistics, including mental ability scores, are replaced by the statistics of the chosen beast. It retains its alignment and personality.
While polymorphed, the creature is a tyrannosaur, a giant ape, or what have you. For the duration of the polymorph effect, the simulacrum effectively does not exist, so none of it's restrictions apply to the new replacement.
A true polymorphed creature can regain hit points through resting (polymorph doesn't last long enough to complete a short rest to use hit dice, let alone a long rest). Using true polymorph also lets you potentially pick something with regeneration, a feature not found on any beast I'm aware of.
The target assumes the hit points of its new form. When it reverts to its normal form, the creature returns to the number of hit points it had before it transformed.
When the polymorph effect expires and the creature resumes being a simulacrum, it has however many hit points it had before the polymorph. Of course, that's how it works for any other creature, too.
$endgroup$
add a comment |
$begingroup$
Yes, and no.
The simulacrum's statistics are replaced. This means you take whatever form of record sheet you're using for the simulacrum, put it aside, and grab the stat block of the creature you've polymorphed it into and use that while the polymorph effect persists.
The target's game statistics, including mental ability scores, are replaced by the statistics of the chosen beast. It retains its alignment and personality.
While polymorphed, the creature is a tyrannosaur, a giant ape, or what have you. For the duration of the polymorph effect, the simulacrum effectively does not exist, so none of it's restrictions apply to the new replacement.
A true polymorphed creature can regain hit points through resting (polymorph doesn't last long enough to complete a short rest to use hit dice, let alone a long rest). Using true polymorph also lets you potentially pick something with regeneration, a feature not found on any beast I'm aware of.
The target assumes the hit points of its new form. When it reverts to its normal form, the creature returns to the number of hit points it had before it transformed.
When the polymorph effect expires and the creature resumes being a simulacrum, it has however many hit points it had before the polymorph. Of course, that's how it works for any other creature, too.
$endgroup$
Yes, and no.
The simulacrum's statistics are replaced. This means you take whatever form of record sheet you're using for the simulacrum, put it aside, and grab the stat block of the creature you've polymorphed it into and use that while the polymorph effect persists.
The target's game statistics, including mental ability scores, are replaced by the statistics of the chosen beast. It retains its alignment and personality.
While polymorphed, the creature is a tyrannosaur, a giant ape, or what have you. For the duration of the polymorph effect, the simulacrum effectively does not exist, so none of it's restrictions apply to the new replacement.
A true polymorphed creature can regain hit points through resting (polymorph doesn't last long enough to complete a short rest to use hit dice, let alone a long rest). Using true polymorph also lets you potentially pick something with regeneration, a feature not found on any beast I'm aware of.
The target assumes the hit points of its new form. When it reverts to its normal form, the creature returns to the number of hit points it had before it transformed.
When the polymorph effect expires and the creature resumes being a simulacrum, it has however many hit points it had before the polymorph. Of course, that's how it works for any other creature, too.
edited 13 hours ago
answered 2 days ago
T.J.L.T.J.L.
33.8k5121179
33.8k5121179
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$begingroup$
Given the AL tag, are you playing D&D 5e? If so, you should edit the [dnd-5e] tag into your post.
$endgroup$
– V2Blast
2 days ago
2
$begingroup$
@Someone_Evil AL tag might be relevant if there are, or ever woll be, specific limitations about that matter in organized play. And if there are none, saying it explicitly would help, too. Thus, I believe that al tag might be useful, or at least not harmful.
$endgroup$
– Mołot
2 days ago
1
$begingroup$
Related: Simulacrum with regeneration
$endgroup$
– Rubiksmoose
2 days ago
$begingroup$
The question doesn't mention AL organized play, and tags aren't used to add restrictions to a question (they're for categorization and attracting expert opinion), so I've removed the AL tag.
$endgroup$
– Bloodcinder
yesterday
$begingroup$
As to the content of the question: Your first paragraph is a very clear question, but I'm not sure what the second paragraph means. It looks to me like the question in the first paragraph is what you really care about. I would remove the second paragraph and focus on the first question. Then, depending on the answer to that question, you can address any other concerns by posting a follow-up question separately.
$endgroup$
– Bloodcinder
yesterday