How can I protect witches in combat who wear limited clothing? Announcing the arrival of Valued Associate #679: Cesar Manara Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern) The network's official Twitter account is up and running again. What content…Why do witches have non-magical bodyguards?How long would it take for consumable magic items to displace formal mages?How to make being a mage so cutthroat that generally only power mad become mages?Magic duels when defense is easier then offense?How could a magical, sentient library defend itself?Why would witches not create magical familiars?how can you place limits on sex-fueled magic?how can warlocks be prevented from taking over a coven?Why don't mages use side weapons?How can I preserve the long term cooperation of a witch coven?Why do witches have non-magical bodyguards?

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How can I protect witches in combat who wear limited clothing?



Announcing the arrival of Valued Associate #679: Cesar Manara
Planned maintenance scheduled April 17/18, 2019 at 00:00UTC (8:00pm US/Eastern)
The network's official Twitter account is up and running again. What content…Why do witches have non-magical bodyguards?How long would it take for consumable magic items to displace formal mages?How to make being a mage so cutthroat that generally only power mad become mages?Magic duels when defense is easier then offense?How could a magical, sentient library defend itself?Why would witches not create magical familiars?how can you place limits on sex-fueled magic?how can warlocks be prevented from taking over a coven?Why don't mages use side weapons?How can I preserve the long term cooperation of a witch coven?Why do witches have non-magical bodyguards?










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On TV, witches often wear skimpy, impractical outfits when going into a fight. This is done for fanservice reasons, so I wanted a way to make this sensible. Witches perform magic by drawing in energy from the natural world and focusing it into a spell using their own mana reserves. There are attack and defensive spells, which stay activated depending on their mana reserves. The more powerful the spell, the longer it takes to activate. This could be anywhere from 30 seconds to several minutes. For a spell to be successful, a witch must be close to the area in which it is to be performed, forcing them to take part in battle on the front lines.



This is problematic because it leaves them vulnerable to attack without the armor to protect themselves. Needing soldiers to protect a valuable asset in the midst of combat so it can be used limits its value. It's like having to protect a powerful and slow moving tank that doesn't have the shielding it needs for defense. My first idea was having the witch make a defensive shield around them. However, as it would depend on their mana reserves, this would deplete them fairly quickly, leading us back to square one.



What would be the best way to protect these mage if they are so vulnerable ?










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  • 5




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    This is your own question Why do witches have non-magical bodyguards? in reverse.
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    – Renan
    Apr 13 at 14:53






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    VTC OT:POB. All answers are equally correct (From the help center, "avoid asking subjective questions where every answer is equally valid"). And @Renan has a point, you've already answered this question by virtue of asking the former.
    $endgroup$
    – JBH
    Apr 13 at 15:10







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    traditionally witches do their most powerful stuff naked... the skimpy outfits were for tv.
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    – Kilisi
    Apr 13 at 16:48










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    Witches can use a defensive armor spell.
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    – CWallach
    Apr 13 at 17:45







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    @Kilisi Not to mention it gets cold out there in the winter!
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    – Liam Morris
    Apr 13 at 18:22















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On TV, witches often wear skimpy, impractical outfits when going into a fight. This is done for fanservice reasons, so I wanted a way to make this sensible. Witches perform magic by drawing in energy from the natural world and focusing it into a spell using their own mana reserves. There are attack and defensive spells, which stay activated depending on their mana reserves. The more powerful the spell, the longer it takes to activate. This could be anywhere from 30 seconds to several minutes. For a spell to be successful, a witch must be close to the area in which it is to be performed, forcing them to take part in battle on the front lines.



This is problematic because it leaves them vulnerable to attack without the armor to protect themselves. Needing soldiers to protect a valuable asset in the midst of combat so it can be used limits its value. It's like having to protect a powerful and slow moving tank that doesn't have the shielding it needs for defense. My first idea was having the witch make a defensive shield around them. However, as it would depend on their mana reserves, this would deplete them fairly quickly, leading us back to square one.



What would be the best way to protect these mage if they are so vulnerable ?










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  • 5




    $begingroup$
    This is your own question Why do witches have non-magical bodyguards? in reverse.
    $endgroup$
    – Renan
    Apr 13 at 14:53






  • 1




    $begingroup$
    VTC OT:POB. All answers are equally correct (From the help center, "avoid asking subjective questions where every answer is equally valid"). And @Renan has a point, you've already answered this question by virtue of asking the former.
    $endgroup$
    – JBH
    Apr 13 at 15:10







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    traditionally witches do their most powerful stuff naked... the skimpy outfits were for tv.
    $endgroup$
    – Kilisi
    Apr 13 at 16:48










  • $begingroup$
    Witches can use a defensive armor spell.
    $endgroup$
    – CWallach
    Apr 13 at 17:45







  • 2




    $begingroup$
    @Kilisi Not to mention it gets cold out there in the winter!
    $endgroup$
    – Liam Morris
    Apr 13 at 18:22













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On TV, witches often wear skimpy, impractical outfits when going into a fight. This is done for fanservice reasons, so I wanted a way to make this sensible. Witches perform magic by drawing in energy from the natural world and focusing it into a spell using their own mana reserves. There are attack and defensive spells, which stay activated depending on their mana reserves. The more powerful the spell, the longer it takes to activate. This could be anywhere from 30 seconds to several minutes. For a spell to be successful, a witch must be close to the area in which it is to be performed, forcing them to take part in battle on the front lines.



This is problematic because it leaves them vulnerable to attack without the armor to protect themselves. Needing soldiers to protect a valuable asset in the midst of combat so it can be used limits its value. It's like having to protect a powerful and slow moving tank that doesn't have the shielding it needs for defense. My first idea was having the witch make a defensive shield around them. However, as it would depend on their mana reserves, this would deplete them fairly quickly, leading us back to square one.



What would be the best way to protect these mage if they are so vulnerable ?










share|improve this question











$endgroup$




On TV, witches often wear skimpy, impractical outfits when going into a fight. This is done for fanservice reasons, so I wanted a way to make this sensible. Witches perform magic by drawing in energy from the natural world and focusing it into a spell using their own mana reserves. There are attack and defensive spells, which stay activated depending on their mana reserves. The more powerful the spell, the longer it takes to activate. This could be anywhere from 30 seconds to several minutes. For a spell to be successful, a witch must be close to the area in which it is to be performed, forcing them to take part in battle on the front lines.



This is problematic because it leaves them vulnerable to attack without the armor to protect themselves. Needing soldiers to protect a valuable asset in the midst of combat so it can be used limits its value. It's like having to protect a powerful and slow moving tank that doesn't have the shielding it needs for defense. My first idea was having the witch make a defensive shield around them. However, as it would depend on their mana reserves, this would deplete them fairly quickly, leading us back to square one.



What would be the best way to protect these mage if they are so vulnerable ?







magic warfare combat armors balancing-magic-systems






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edited Apr 13 at 15:36









Cyn

11.8k12758




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asked Apr 13 at 14:41









IncognitoIncognito

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    This is your own question Why do witches have non-magical bodyguards? in reverse.
    $endgroup$
    – Renan
    Apr 13 at 14:53






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    $begingroup$
    VTC OT:POB. All answers are equally correct (From the help center, "avoid asking subjective questions where every answer is equally valid"). And @Renan has a point, you've already answered this question by virtue of asking the former.
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    – JBH
    Apr 13 at 15:10







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    traditionally witches do their most powerful stuff naked... the skimpy outfits were for tv.
    $endgroup$
    – Kilisi
    Apr 13 at 16:48










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    Witches can use a defensive armor spell.
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    – CWallach
    Apr 13 at 17:45







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    @Kilisi Not to mention it gets cold out there in the winter!
    $endgroup$
    – Liam Morris
    Apr 13 at 18:22












  • 5




    $begingroup$
    This is your own question Why do witches have non-magical bodyguards? in reverse.
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    – Renan
    Apr 13 at 14:53






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    $begingroup$
    VTC OT:POB. All answers are equally correct (From the help center, "avoid asking subjective questions where every answer is equally valid"). And @Renan has a point, you've already answered this question by virtue of asking the former.
    $endgroup$
    – JBH
    Apr 13 at 15:10







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    traditionally witches do their most powerful stuff naked... the skimpy outfits were for tv.
    $endgroup$
    – Kilisi
    Apr 13 at 16:48










  • $begingroup$
    Witches can use a defensive armor spell.
    $endgroup$
    – CWallach
    Apr 13 at 17:45







  • 2




    $begingroup$
    @Kilisi Not to mention it gets cold out there in the winter!
    $endgroup$
    – Liam Morris
    Apr 13 at 18:22







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5




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This is your own question Why do witches have non-magical bodyguards? in reverse.
$endgroup$
– Renan
Apr 13 at 14:53




$begingroup$
This is your own question Why do witches have non-magical bodyguards? in reverse.
$endgroup$
– Renan
Apr 13 at 14:53




1




1




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VTC OT:POB. All answers are equally correct (From the help center, "avoid asking subjective questions where every answer is equally valid"). And @Renan has a point, you've already answered this question by virtue of asking the former.
$endgroup$
– JBH
Apr 13 at 15:10





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VTC OT:POB. All answers are equally correct (From the help center, "avoid asking subjective questions where every answer is equally valid"). And @Renan has a point, you've already answered this question by virtue of asking the former.
$endgroup$
– JBH
Apr 13 at 15:10





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traditionally witches do their most powerful stuff naked... the skimpy outfits were for tv.
$endgroup$
– Kilisi
Apr 13 at 16:48




$begingroup$
traditionally witches do their most powerful stuff naked... the skimpy outfits were for tv.
$endgroup$
– Kilisi
Apr 13 at 16:48












$begingroup$
Witches can use a defensive armor spell.
$endgroup$
– CWallach
Apr 13 at 17:45





$begingroup$
Witches can use a defensive armor spell.
$endgroup$
– CWallach
Apr 13 at 17:45





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2




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@Kilisi Not to mention it gets cold out there in the winter!
$endgroup$
– Liam Morris
Apr 13 at 18:22




$begingroup$
@Kilisi Not to mention it gets cold out there in the winter!
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– Liam Morris
Apr 13 at 18:22










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Needing soldiers to protect a valuable asset in the midst of combat so it can be used limits its value.




Definitely not, at least in absolute terms. That's the exact concept used with naval squads, where several smaller ships are there just to protect the aircraft carrier, where




Lacking the firepower of other warships, carriers by themselves are considered vulnerable to attack by other ships, aircraft, submarines, or missiles. Therefore, an aircraft carrier is generally accompanied by a number of other ships to provide protection for the relatively unwieldy carrier, to carry supplies and perform other support services, and to provide additional offensive capabilities. The resulting group of ships is often termed a battle group, carrier group, carrier battle group or carrier strike group.




which is your very same situation, just not involving a skimpy dressed woman.



Surround your witch with soldiers to defend her, and let her do her magic.



If the magic is only about putting a paper cone on the head of the enemies, well, yes, you are just wasting some good soldiers. If the magic is equivalent in its effects to a tactical nuke, a handful of dead soldiers are surely a worth price to pay.






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    Actually the point is exactly correct. The screening force does diminish the carrier's strategic utility, as it makes the overall task force more expensive, and limits the number of carriers which can be deployed (given a fixed total budget). The question then becomes, "Do the extra costs outweigh the utility of the carrier?" In this case, the answer is no. For witches, the answer is maybe. Depends on how much protection they need, and how powerful their results are.
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    @WhatRoughBeast, you are right, I made it clear in the edit
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    Apr 13 at 15:10






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    This also applies to tanks. I just read With the Old Breed, and he talks about how the army regularly lost tanks to suicide attackers carrying mines because they didn't deploy with riflemen to shoot the suicide attackers. The marines would have the tank to shoot the heavier targets riflemen couldn't take out and riflemen to protect the tank from smaller, more agile targets.
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    – Hosch250
    Apr 13 at 18:37






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    In fact, it applies to most military operations throughout history. Witches are probably similar to artillery, and that was always rather vulnerable in itself and relied on a defensive line ahead of it, whether it was archers or later cannons.
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    – Jan Hudec
    Apr 13 at 20:06






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    Siege weapons come to mind as well. Vulnerable on their own, can do a hell of a lot of damage at long range, probably relatively inaccurate, slow to charge up
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    – Nacht
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Shield Bearers



One way your witches can be protected is to be surrounded by shield bearers. These were often employed by the wealthy to be able to fight without risking themselves being hurt drastically in combat. They were not soldiers or combatants, they were more similar to squires, their only job was to hold a shield and move around their liege to protect them.



Your witches may have shield bearers who function in the same way, unskilled people who run around the witch protecting her. This way skilled fighters are not being ‘wasted’ on protecting a witch when they could be fighting instead.



Alternatively



The witch may carry a physical shield herself. This would allow her some protection whilst she prepared her armour spell. You would likely want a large centre grip shield to do this (so it can easily cover the witch and be projected outwards). If the witch needs both hands, you may instead opt for a strapped shield. In any case, i would recommend the Kite shield.



If a traditional shield seems out of place, there is also the Pavise. This was a shield that was designed to stand on the ground and protect an archer or crossbowman so that they could reload and fire without needing to stand out in the open. Your witches might employ a pavise for similar reasons, to protect them whilst they cast their spells.



enter image description here
https://www.pinterest.com/musasji/pavise/




Inspired by Willk’s comment:




I like the idea of a witch pavise. It would be a corpse, minimally animated so as to move to intercept missiles with its own flesh. If you got close, it would look at you and maybe its mouth would move. Don't touch it.




Rather than only using these animated corpses to throw themselves in front of projectiles (such as spells, arrows or rocks), you could have them throw themselves onto the enemy or their weapons. Having disposable body guards who do not fear death can be a huge advantage:



  • They can use their bodies to block weapons (you can’t swing a sword if a corpse has skewered themselves onto it)


  • Can overwhelm, pin down or distract an opponent (preventing them from attacking and allowing you to fire into the crowd risk-free)


  • They do not require skilled soldiers and the fallen can be used to your advantage


  • Can be used as shield bearers rather than needing a squire or the like. If you had enough, they could form a shield wall or a testudo around the witch.


If your witches had access to this magic, they could use the undead to effectively protect them, they may not even need the armour spell of theres enough of them.






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    I like the idea of a witch pavise. It would be a corpse, minimally animated so as to move to intercept missiles with its own flesh. If you got close, it would look at you and maybe its mouth would move. Don't touch it.
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    – Willk
    Apr 13 at 17:48











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    Thats a fun idea, and you’ve inspired another. I will add this to my answer and build upon it.
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    – Liam Morris
    Apr 13 at 17:54


















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It's often better to play to strengths than compensate for weaknesses.



Given their vulnerability to conventional arms, the most sensible thing would be to have witches function off the front line and instead put them in settings where they have the advantage - ambushes, espionage, and scouting - or as healers and enchanters where they aren't directly at risk.



If it isn't mandatory that they be slinging thunderbolts: ambushed supply convoys, destroyed bridges, blighted crops, and stronger, healthier troops are worth just as much, if not more.



That said, depending on how many witches are available in a given force, having them work in units might be effective. Dividing spellcasting duties among multiple witches eases the individual load on their capacity , but it does also depend on having access to enough witches to do so.



Alternatively, since the issue with armor is that it impedes the ability to draw in mana from their surroundings, finding a material that conducts magical energy would be the most direct workaround. Your witches seem to be stationary while casting, so mobility isn't as much of an issue as far as protective designs go - a (magic) iron maiden might do fine.



Finally, alteration magic: humans are soft, bears and dinosaurs less so.






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    Individual armor is not enough. Someone will come up and whack the witch with a hammer. She will have to run and dodge and will not be able to complete her spell.



    Fortunately, in addition to going around in the buff, typical witches have another quality useful for you.



    Witches fly.
    witches on a broomstick, Goya
    source



    Your witches will circle the battlefield. Their motion is their protection. Additionally, they will be hard to see - witches will prefer to act at night and might wear dark clothes or black body paint to camouflage them against the sky. Or a simple glamour might be a lot less costly of mana that full hammer proof deflector shields. The moving witch might appear as a bat, or a nighthawk.






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      I got to thinking that maybe there is a reason that witches wear such odd clothes. Maybe they have an actual need to be recognized as witches. Unusual and impractical clothing with bright colors and maybe some shiny stuff would help with that. Nobody who is not a witch would wear something like that on a battlefield.



      So maybe the answer is simply that nobody shoots at people they recognize as a witch. Witches stand enough apart from ordinary soldiers and clearly visible so that they do not get shot accidentally. I mean bombs and artillery still happen but it is war. And you can have rules about when not to use imprecise weapons and when not to use witches that minimize overlap.



      But why would nobody shoot at a witch that is casting on attack spell for the enemy?



      Witches are simply too valuable. Valuable enough that there is a treaty that sets rules of war regarding when to use them and bans shooting at them as long as the rules are followed. This would require that the witches are really valuable during peace and very rare. Right bloodline, chosen by a familiar spirit, long apprenticeship... And a relatively stable society so that people actually care about less prosperity after the war is over.



      So it would simply be sound economics not to kill witches. The enemy would just kill your witches to retaliate and then post-war everybody would laugh at how poor idiots who killed their access to magic for small tactical edge are.



      Witches are magical. Anyone who kills a witch gets cursed. Basically witches do magic by mediating the power of spirits and when a witch is killed that allows the spirits to attack the guilty parties directly without having a mortal conduit limiting their power or moderating their wrath. Alternately powerful witches might simply have cast a powerful ritual magic to protect witches from angry people with fixation on bonfires. Or both of the above.



      So being clearly visible would actually be a rule motivated by protecting common soldiers that otherwise might accidentally kill a witch and get eaten by a demon. That then eats anyone regardless of which army they belong to within few miles for desert. I mean why not now that it got free access to the material plane and all?



      Witches are holy. There might simply be deep religious reasons not to kill witches. A witch is a bridge between the mortal realm and the spiritual realms. Or a maker of bridges maybe? In Latin that would be "pontifex" or to use more modern English form a pontiff. A witch is basically a holy person by definition.



      Incidentally, people might be confused because many religions ban witchcraft and even magic entirely but this is actually bit of a red herring. In that context "witchcraft" specifically means "using magic for evil purposes" and "magic" is about dealing with "evil spirits". Or simply spirits that do not serve the will of God. Priests and holy men still would do things indistinguishable from witchcraft or magic but it would be called something else because they are not using it for evil purposes and are borrowing the power of godly spirits.



      So it would be entirely possible for what is a "witch" in context of modern entertainment to be considered holy by fictitious form of Christianity or even Islam. But they'd probably call them something else and be very very clear about where the power is coming from.



      The reasons are not mutually exclusive and can be combined and mixed. And probably should be. "Holy" pretty much means "mess with it and you will be cursed", so if the witches were protected by a curse, people would treat them as holy, anyway. And religious dogma and secular rules would follow.






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        Your witches can absorb ambient magic through their skin.



        But having clothing in the way impedes this. Thus, they have a trade off between higher durability and higher magic reserves. Some witches may be particularly good at dodging or maintaining defensive spells, meaning they can afford to be naked allowing them to absorb more ambient magic to maintain their defence. Other witches may prefer to armour up completely, fire off a single spell and then be just like every other muggle schmuck in the battle. Most find a comfortable midpoint.






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          This offers an explanation for why the witches may not wear armour but it does not answer the question. The OP is asking how they could be protected whilst wearing limited armour, your answer ignores the fact that they must both wear limited clothing and still be protected. Its related to the question but this answer side-steps it rather than actually answering it.
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          – Liam Morris
          Apr 13 at 18:38











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          @LiamMorris's right. This doesn't answer the question - but it's a cool idea, that "energy" is absorbed from the environment through the skin.
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          – JBH
          Apr 14 at 17:35


















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        I think in an army witches should be placed in the center. With this everything seems to fit together better.



        • There would be no need to assign soldiers to defend the witches because they are already surrounded by the entire army.

        • As you mentioned distance to the spell's target is a factor. This way the witches will be close to the battle.

        • Being close to the battle, witches are able to counter enemy heroes. By heroes I mean the fighters that are stronger than the other soldiers and it would take a lot for the allied army to take them down.

        • Ally hero shielding. In general being more active on the battle field.

        • This can provoke many tactics. Witches being the most influencing factor, battles can be about defeating enemy witches. If the enemy tries to reach the witches, thewitches in turn make it difficult and exhaustive for them, giving a value and role to the allied soldiers.

        Of course if the witches can fly, I think Willk's answer is the best one.






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        Perhaps I have been playing too much Skyrim, but would it be possible to place permanent defensive spells to your witch's clothing or jewelry prior to the battle?



        This would not be a complete solution, but could supplement other methods, such as shield bearers or bodyguards, so there would be fewer needed.






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          You can never play too much Skyrim, i have around 5000 hours played. Although, saying that, when walking i have stopped dead in my tracks several times when a jogger is coming towards me as i think they are going to hand me a letter. You can imagine my confusion when they keep running past, only for me to realise I'm not playing the game.
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        It's quite simple really Certain Magical spells can be used to make invisible magic armor harder then any other armor and completely weightless. Having this armor renders wearing other types of armor unnecessary and frees the witches to wear whatever they want.






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          9 Answers
          9






          active

          oldest

          votes








          9 Answers
          9






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          32












          $begingroup$


          Needing soldiers to protect a valuable asset in the midst of combat so it can be used limits its value.




          Definitely not, at least in absolute terms. That's the exact concept used with naval squads, where several smaller ships are there just to protect the aircraft carrier, where




          Lacking the firepower of other warships, carriers by themselves are considered vulnerable to attack by other ships, aircraft, submarines, or missiles. Therefore, an aircraft carrier is generally accompanied by a number of other ships to provide protection for the relatively unwieldy carrier, to carry supplies and perform other support services, and to provide additional offensive capabilities. The resulting group of ships is often termed a battle group, carrier group, carrier battle group or carrier strike group.




          which is your very same situation, just not involving a skimpy dressed woman.



          Surround your witch with soldiers to defend her, and let her do her magic.



          If the magic is only about putting a paper cone on the head of the enemies, well, yes, you are just wasting some good soldiers. If the magic is equivalent in its effects to a tactical nuke, a handful of dead soldiers are surely a worth price to pay.






          share|improve this answer











          $endgroup$








          • 10




            $begingroup$
            Actually the point is exactly correct. The screening force does diminish the carrier's strategic utility, as it makes the overall task force more expensive, and limits the number of carriers which can be deployed (given a fixed total budget). The question then becomes, "Do the extra costs outweigh the utility of the carrier?" In this case, the answer is no. For witches, the answer is maybe. Depends on how much protection they need, and how powerful their results are.
            $endgroup$
            – WhatRoughBeast
            Apr 13 at 14:56










          • $begingroup$
            @WhatRoughBeast, you are right, I made it clear in the edit
            $endgroup$
            – L.Dutch
            Apr 13 at 15:10






          • 6




            $begingroup$
            This also applies to tanks. I just read With the Old Breed, and he talks about how the army regularly lost tanks to suicide attackers carrying mines because they didn't deploy with riflemen to shoot the suicide attackers. The marines would have the tank to shoot the heavier targets riflemen couldn't take out and riflemen to protect the tank from smaller, more agile targets.
            $endgroup$
            – Hosch250
            Apr 13 at 18:37






          • 8




            $begingroup$
            In fact, it applies to most military operations throughout history. Witches are probably similar to artillery, and that was always rather vulnerable in itself and relied on a defensive line ahead of it, whether it was archers or later cannons.
            $endgroup$
            – Jan Hudec
            Apr 13 at 20:06






          • 3




            $begingroup$
            Siege weapons come to mind as well. Vulnerable on their own, can do a hell of a lot of damage at long range, probably relatively inaccurate, slow to charge up
            $endgroup$
            – Nacht
            Apr 14 at 5:06
















          32












          $begingroup$


          Needing soldiers to protect a valuable asset in the midst of combat so it can be used limits its value.




          Definitely not, at least in absolute terms. That's the exact concept used with naval squads, where several smaller ships are there just to protect the aircraft carrier, where




          Lacking the firepower of other warships, carriers by themselves are considered vulnerable to attack by other ships, aircraft, submarines, or missiles. Therefore, an aircraft carrier is generally accompanied by a number of other ships to provide protection for the relatively unwieldy carrier, to carry supplies and perform other support services, and to provide additional offensive capabilities. The resulting group of ships is often termed a battle group, carrier group, carrier battle group or carrier strike group.




          which is your very same situation, just not involving a skimpy dressed woman.



          Surround your witch with soldiers to defend her, and let her do her magic.



          If the magic is only about putting a paper cone on the head of the enemies, well, yes, you are just wasting some good soldiers. If the magic is equivalent in its effects to a tactical nuke, a handful of dead soldiers are surely a worth price to pay.






          share|improve this answer











          $endgroup$








          • 10




            $begingroup$
            Actually the point is exactly correct. The screening force does diminish the carrier's strategic utility, as it makes the overall task force more expensive, and limits the number of carriers which can be deployed (given a fixed total budget). The question then becomes, "Do the extra costs outweigh the utility of the carrier?" In this case, the answer is no. For witches, the answer is maybe. Depends on how much protection they need, and how powerful their results are.
            $endgroup$
            – WhatRoughBeast
            Apr 13 at 14:56










          • $begingroup$
            @WhatRoughBeast, you are right, I made it clear in the edit
            $endgroup$
            – L.Dutch
            Apr 13 at 15:10






          • 6




            $begingroup$
            This also applies to tanks. I just read With the Old Breed, and he talks about how the army regularly lost tanks to suicide attackers carrying mines because they didn't deploy with riflemen to shoot the suicide attackers. The marines would have the tank to shoot the heavier targets riflemen couldn't take out and riflemen to protect the tank from smaller, more agile targets.
            $endgroup$
            – Hosch250
            Apr 13 at 18:37






          • 8




            $begingroup$
            In fact, it applies to most military operations throughout history. Witches are probably similar to artillery, and that was always rather vulnerable in itself and relied on a defensive line ahead of it, whether it was archers or later cannons.
            $endgroup$
            – Jan Hudec
            Apr 13 at 20:06






          • 3




            $begingroup$
            Siege weapons come to mind as well. Vulnerable on their own, can do a hell of a lot of damage at long range, probably relatively inaccurate, slow to charge up
            $endgroup$
            – Nacht
            Apr 14 at 5:06














          32












          32








          32





          $begingroup$


          Needing soldiers to protect a valuable asset in the midst of combat so it can be used limits its value.




          Definitely not, at least in absolute terms. That's the exact concept used with naval squads, where several smaller ships are there just to protect the aircraft carrier, where




          Lacking the firepower of other warships, carriers by themselves are considered vulnerable to attack by other ships, aircraft, submarines, or missiles. Therefore, an aircraft carrier is generally accompanied by a number of other ships to provide protection for the relatively unwieldy carrier, to carry supplies and perform other support services, and to provide additional offensive capabilities. The resulting group of ships is often termed a battle group, carrier group, carrier battle group or carrier strike group.




          which is your very same situation, just not involving a skimpy dressed woman.



          Surround your witch with soldiers to defend her, and let her do her magic.



          If the magic is only about putting a paper cone on the head of the enemies, well, yes, you are just wasting some good soldiers. If the magic is equivalent in its effects to a tactical nuke, a handful of dead soldiers are surely a worth price to pay.






          share|improve this answer











          $endgroup$




          Needing soldiers to protect a valuable asset in the midst of combat so it can be used limits its value.




          Definitely not, at least in absolute terms. That's the exact concept used with naval squads, where several smaller ships are there just to protect the aircraft carrier, where




          Lacking the firepower of other warships, carriers by themselves are considered vulnerable to attack by other ships, aircraft, submarines, or missiles. Therefore, an aircraft carrier is generally accompanied by a number of other ships to provide protection for the relatively unwieldy carrier, to carry supplies and perform other support services, and to provide additional offensive capabilities. The resulting group of ships is often termed a battle group, carrier group, carrier battle group or carrier strike group.




          which is your very same situation, just not involving a skimpy dressed woman.



          Surround your witch with soldiers to defend her, and let her do her magic.



          If the magic is only about putting a paper cone on the head of the enemies, well, yes, you are just wasting some good soldiers. If the magic is equivalent in its effects to a tactical nuke, a handful of dead soldiers are surely a worth price to pay.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Apr 13 at 15:09

























          answered Apr 13 at 14:52









          L.DutchL.Dutch

          92.1k29213442




          92.1k29213442







          • 10




            $begingroup$
            Actually the point is exactly correct. The screening force does diminish the carrier's strategic utility, as it makes the overall task force more expensive, and limits the number of carriers which can be deployed (given a fixed total budget). The question then becomes, "Do the extra costs outweigh the utility of the carrier?" In this case, the answer is no. For witches, the answer is maybe. Depends on how much protection they need, and how powerful their results are.
            $endgroup$
            – WhatRoughBeast
            Apr 13 at 14:56










          • $begingroup$
            @WhatRoughBeast, you are right, I made it clear in the edit
            $endgroup$
            – L.Dutch
            Apr 13 at 15:10






          • 6




            $begingroup$
            This also applies to tanks. I just read With the Old Breed, and he talks about how the army regularly lost tanks to suicide attackers carrying mines because they didn't deploy with riflemen to shoot the suicide attackers. The marines would have the tank to shoot the heavier targets riflemen couldn't take out and riflemen to protect the tank from smaller, more agile targets.
            $endgroup$
            – Hosch250
            Apr 13 at 18:37






          • 8




            $begingroup$
            In fact, it applies to most military operations throughout history. Witches are probably similar to artillery, and that was always rather vulnerable in itself and relied on a defensive line ahead of it, whether it was archers or later cannons.
            $endgroup$
            – Jan Hudec
            Apr 13 at 20:06






          • 3




            $begingroup$
            Siege weapons come to mind as well. Vulnerable on their own, can do a hell of a lot of damage at long range, probably relatively inaccurate, slow to charge up
            $endgroup$
            – Nacht
            Apr 14 at 5:06













          • 10




            $begingroup$
            Actually the point is exactly correct. The screening force does diminish the carrier's strategic utility, as it makes the overall task force more expensive, and limits the number of carriers which can be deployed (given a fixed total budget). The question then becomes, "Do the extra costs outweigh the utility of the carrier?" In this case, the answer is no. For witches, the answer is maybe. Depends on how much protection they need, and how powerful their results are.
            $endgroup$
            – WhatRoughBeast
            Apr 13 at 14:56










          • $begingroup$
            @WhatRoughBeast, you are right, I made it clear in the edit
            $endgroup$
            – L.Dutch
            Apr 13 at 15:10






          • 6




            $begingroup$
            This also applies to tanks. I just read With the Old Breed, and he talks about how the army regularly lost tanks to suicide attackers carrying mines because they didn't deploy with riflemen to shoot the suicide attackers. The marines would have the tank to shoot the heavier targets riflemen couldn't take out and riflemen to protect the tank from smaller, more agile targets.
            $endgroup$
            – Hosch250
            Apr 13 at 18:37






          • 8




            $begingroup$
            In fact, it applies to most military operations throughout history. Witches are probably similar to artillery, and that was always rather vulnerable in itself and relied on a defensive line ahead of it, whether it was archers or later cannons.
            $endgroup$
            – Jan Hudec
            Apr 13 at 20:06






          • 3




            $begingroup$
            Siege weapons come to mind as well. Vulnerable on their own, can do a hell of a lot of damage at long range, probably relatively inaccurate, slow to charge up
            $endgroup$
            – Nacht
            Apr 14 at 5:06








          10




          10




          $begingroup$
          Actually the point is exactly correct. The screening force does diminish the carrier's strategic utility, as it makes the overall task force more expensive, and limits the number of carriers which can be deployed (given a fixed total budget). The question then becomes, "Do the extra costs outweigh the utility of the carrier?" In this case, the answer is no. For witches, the answer is maybe. Depends on how much protection they need, and how powerful their results are.
          $endgroup$
          – WhatRoughBeast
          Apr 13 at 14:56




          $begingroup$
          Actually the point is exactly correct. The screening force does diminish the carrier's strategic utility, as it makes the overall task force more expensive, and limits the number of carriers which can be deployed (given a fixed total budget). The question then becomes, "Do the extra costs outweigh the utility of the carrier?" In this case, the answer is no. For witches, the answer is maybe. Depends on how much protection they need, and how powerful their results are.
          $endgroup$
          – WhatRoughBeast
          Apr 13 at 14:56












          $begingroup$
          @WhatRoughBeast, you are right, I made it clear in the edit
          $endgroup$
          – L.Dutch
          Apr 13 at 15:10




          $begingroup$
          @WhatRoughBeast, you are right, I made it clear in the edit
          $endgroup$
          – L.Dutch
          Apr 13 at 15:10




          6




          6




          $begingroup$
          This also applies to tanks. I just read With the Old Breed, and he talks about how the army regularly lost tanks to suicide attackers carrying mines because they didn't deploy with riflemen to shoot the suicide attackers. The marines would have the tank to shoot the heavier targets riflemen couldn't take out and riflemen to protect the tank from smaller, more agile targets.
          $endgroup$
          – Hosch250
          Apr 13 at 18:37




          $begingroup$
          This also applies to tanks. I just read With the Old Breed, and he talks about how the army regularly lost tanks to suicide attackers carrying mines because they didn't deploy with riflemen to shoot the suicide attackers. The marines would have the tank to shoot the heavier targets riflemen couldn't take out and riflemen to protect the tank from smaller, more agile targets.
          $endgroup$
          – Hosch250
          Apr 13 at 18:37




          8




          8




          $begingroup$
          In fact, it applies to most military operations throughout history. Witches are probably similar to artillery, and that was always rather vulnerable in itself and relied on a defensive line ahead of it, whether it was archers or later cannons.
          $endgroup$
          – Jan Hudec
          Apr 13 at 20:06




          $begingroup$
          In fact, it applies to most military operations throughout history. Witches are probably similar to artillery, and that was always rather vulnerable in itself and relied on a defensive line ahead of it, whether it was archers or later cannons.
          $endgroup$
          – Jan Hudec
          Apr 13 at 20:06




          3




          3




          $begingroup$
          Siege weapons come to mind as well. Vulnerable on their own, can do a hell of a lot of damage at long range, probably relatively inaccurate, slow to charge up
          $endgroup$
          – Nacht
          Apr 14 at 5:06





          $begingroup$
          Siege weapons come to mind as well. Vulnerable on their own, can do a hell of a lot of damage at long range, probably relatively inaccurate, slow to charge up
          $endgroup$
          – Nacht
          Apr 14 at 5:06












          10












          $begingroup$

          Shield Bearers



          One way your witches can be protected is to be surrounded by shield bearers. These were often employed by the wealthy to be able to fight without risking themselves being hurt drastically in combat. They were not soldiers or combatants, they were more similar to squires, their only job was to hold a shield and move around their liege to protect them.



          Your witches may have shield bearers who function in the same way, unskilled people who run around the witch protecting her. This way skilled fighters are not being ‘wasted’ on protecting a witch when they could be fighting instead.



          Alternatively



          The witch may carry a physical shield herself. This would allow her some protection whilst she prepared her armour spell. You would likely want a large centre grip shield to do this (so it can easily cover the witch and be projected outwards). If the witch needs both hands, you may instead opt for a strapped shield. In any case, i would recommend the Kite shield.



          If a traditional shield seems out of place, there is also the Pavise. This was a shield that was designed to stand on the ground and protect an archer or crossbowman so that they could reload and fire without needing to stand out in the open. Your witches might employ a pavise for similar reasons, to protect them whilst they cast their spells.



          enter image description here
          https://www.pinterest.com/musasji/pavise/




          Inspired by Willk’s comment:




          I like the idea of a witch pavise. It would be a corpse, minimally animated so as to move to intercept missiles with its own flesh. If you got close, it would look at you and maybe its mouth would move. Don't touch it.




          Rather than only using these animated corpses to throw themselves in front of projectiles (such as spells, arrows or rocks), you could have them throw themselves onto the enemy or their weapons. Having disposable body guards who do not fear death can be a huge advantage:



          • They can use their bodies to block weapons (you can’t swing a sword if a corpse has skewered themselves onto it)


          • Can overwhelm, pin down or distract an opponent (preventing them from attacking and allowing you to fire into the crowd risk-free)


          • They do not require skilled soldiers and the fallen can be used to your advantage


          • Can be used as shield bearers rather than needing a squire or the like. If you had enough, they could form a shield wall or a testudo around the witch.


          If your witches had access to this magic, they could use the undead to effectively protect them, they may not even need the armour spell of theres enough of them.






          share|improve this answer











          $endgroup$








          • 4




            $begingroup$
            I like the idea of a witch pavise. It would be a corpse, minimally animated so as to move to intercept missiles with its own flesh. If you got close, it would look at you and maybe its mouth would move. Don't touch it.
            $endgroup$
            – Willk
            Apr 13 at 17:48











          • $begingroup$
            Thats a fun idea, and you’ve inspired another. I will add this to my answer and build upon it.
            $endgroup$
            – Liam Morris
            Apr 13 at 17:54















          10












          $begingroup$

          Shield Bearers



          One way your witches can be protected is to be surrounded by shield bearers. These were often employed by the wealthy to be able to fight without risking themselves being hurt drastically in combat. They were not soldiers or combatants, they were more similar to squires, their only job was to hold a shield and move around their liege to protect them.



          Your witches may have shield bearers who function in the same way, unskilled people who run around the witch protecting her. This way skilled fighters are not being ‘wasted’ on protecting a witch when they could be fighting instead.



          Alternatively



          The witch may carry a physical shield herself. This would allow her some protection whilst she prepared her armour spell. You would likely want a large centre grip shield to do this (so it can easily cover the witch and be projected outwards). If the witch needs both hands, you may instead opt for a strapped shield. In any case, i would recommend the Kite shield.



          If a traditional shield seems out of place, there is also the Pavise. This was a shield that was designed to stand on the ground and protect an archer or crossbowman so that they could reload and fire without needing to stand out in the open. Your witches might employ a pavise for similar reasons, to protect them whilst they cast their spells.



          enter image description here
          https://www.pinterest.com/musasji/pavise/




          Inspired by Willk’s comment:




          I like the idea of a witch pavise. It would be a corpse, minimally animated so as to move to intercept missiles with its own flesh. If you got close, it would look at you and maybe its mouth would move. Don't touch it.




          Rather than only using these animated corpses to throw themselves in front of projectiles (such as spells, arrows or rocks), you could have them throw themselves onto the enemy or their weapons. Having disposable body guards who do not fear death can be a huge advantage:



          • They can use their bodies to block weapons (you can’t swing a sword if a corpse has skewered themselves onto it)


          • Can overwhelm, pin down or distract an opponent (preventing them from attacking and allowing you to fire into the crowd risk-free)


          • They do not require skilled soldiers and the fallen can be used to your advantage


          • Can be used as shield bearers rather than needing a squire or the like. If you had enough, they could form a shield wall or a testudo around the witch.


          If your witches had access to this magic, they could use the undead to effectively protect them, they may not even need the armour spell of theres enough of them.






          share|improve this answer











          $endgroup$








          • 4




            $begingroup$
            I like the idea of a witch pavise. It would be a corpse, minimally animated so as to move to intercept missiles with its own flesh. If you got close, it would look at you and maybe its mouth would move. Don't touch it.
            $endgroup$
            – Willk
            Apr 13 at 17:48











          • $begingroup$
            Thats a fun idea, and you’ve inspired another. I will add this to my answer and build upon it.
            $endgroup$
            – Liam Morris
            Apr 13 at 17:54













          10












          10








          10





          $begingroup$

          Shield Bearers



          One way your witches can be protected is to be surrounded by shield bearers. These were often employed by the wealthy to be able to fight without risking themselves being hurt drastically in combat. They were not soldiers or combatants, they were more similar to squires, their only job was to hold a shield and move around their liege to protect them.



          Your witches may have shield bearers who function in the same way, unskilled people who run around the witch protecting her. This way skilled fighters are not being ‘wasted’ on protecting a witch when they could be fighting instead.



          Alternatively



          The witch may carry a physical shield herself. This would allow her some protection whilst she prepared her armour spell. You would likely want a large centre grip shield to do this (so it can easily cover the witch and be projected outwards). If the witch needs both hands, you may instead opt for a strapped shield. In any case, i would recommend the Kite shield.



          If a traditional shield seems out of place, there is also the Pavise. This was a shield that was designed to stand on the ground and protect an archer or crossbowman so that they could reload and fire without needing to stand out in the open. Your witches might employ a pavise for similar reasons, to protect them whilst they cast their spells.



          enter image description here
          https://www.pinterest.com/musasji/pavise/




          Inspired by Willk’s comment:




          I like the idea of a witch pavise. It would be a corpse, minimally animated so as to move to intercept missiles with its own flesh. If you got close, it would look at you and maybe its mouth would move. Don't touch it.




          Rather than only using these animated corpses to throw themselves in front of projectiles (such as spells, arrows or rocks), you could have them throw themselves onto the enemy or their weapons. Having disposable body guards who do not fear death can be a huge advantage:



          • They can use their bodies to block weapons (you can’t swing a sword if a corpse has skewered themselves onto it)


          • Can overwhelm, pin down or distract an opponent (preventing them from attacking and allowing you to fire into the crowd risk-free)


          • They do not require skilled soldiers and the fallen can be used to your advantage


          • Can be used as shield bearers rather than needing a squire or the like. If you had enough, they could form a shield wall or a testudo around the witch.


          If your witches had access to this magic, they could use the undead to effectively protect them, they may not even need the armour spell of theres enough of them.






          share|improve this answer











          $endgroup$



          Shield Bearers



          One way your witches can be protected is to be surrounded by shield bearers. These were often employed by the wealthy to be able to fight without risking themselves being hurt drastically in combat. They were not soldiers or combatants, they were more similar to squires, their only job was to hold a shield and move around their liege to protect them.



          Your witches may have shield bearers who function in the same way, unskilled people who run around the witch protecting her. This way skilled fighters are not being ‘wasted’ on protecting a witch when they could be fighting instead.



          Alternatively



          The witch may carry a physical shield herself. This would allow her some protection whilst she prepared her armour spell. You would likely want a large centre grip shield to do this (so it can easily cover the witch and be projected outwards). If the witch needs both hands, you may instead opt for a strapped shield. In any case, i would recommend the Kite shield.



          If a traditional shield seems out of place, there is also the Pavise. This was a shield that was designed to stand on the ground and protect an archer or crossbowman so that they could reload and fire without needing to stand out in the open. Your witches might employ a pavise for similar reasons, to protect them whilst they cast their spells.



          enter image description here
          https://www.pinterest.com/musasji/pavise/




          Inspired by Willk’s comment:




          I like the idea of a witch pavise. It would be a corpse, minimally animated so as to move to intercept missiles with its own flesh. If you got close, it would look at you and maybe its mouth would move. Don't touch it.




          Rather than only using these animated corpses to throw themselves in front of projectiles (such as spells, arrows or rocks), you could have them throw themselves onto the enemy or their weapons. Having disposable body guards who do not fear death can be a huge advantage:



          • They can use their bodies to block weapons (you can’t swing a sword if a corpse has skewered themselves onto it)


          • Can overwhelm, pin down or distract an opponent (preventing them from attacking and allowing you to fire into the crowd risk-free)


          • They do not require skilled soldiers and the fallen can be used to your advantage


          • Can be used as shield bearers rather than needing a squire or the like. If you had enough, they could form a shield wall or a testudo around the witch.


          If your witches had access to this magic, they could use the undead to effectively protect them, they may not even need the armour spell of theres enough of them.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Apr 13 at 18:24

























          answered Apr 13 at 16:07









          Liam MorrisLiam Morris

          2,299431




          2,299431







          • 4




            $begingroup$
            I like the idea of a witch pavise. It would be a corpse, minimally animated so as to move to intercept missiles with its own flesh. If you got close, it would look at you and maybe its mouth would move. Don't touch it.
            $endgroup$
            – Willk
            Apr 13 at 17:48











          • $begingroup$
            Thats a fun idea, and you’ve inspired another. I will add this to my answer and build upon it.
            $endgroup$
            – Liam Morris
            Apr 13 at 17:54












          • 4




            $begingroup$
            I like the idea of a witch pavise. It would be a corpse, minimally animated so as to move to intercept missiles with its own flesh. If you got close, it would look at you and maybe its mouth would move. Don't touch it.
            $endgroup$
            – Willk
            Apr 13 at 17:48











          • $begingroup$
            Thats a fun idea, and you’ve inspired another. I will add this to my answer and build upon it.
            $endgroup$
            – Liam Morris
            Apr 13 at 17:54







          4




          4




          $begingroup$
          I like the idea of a witch pavise. It would be a corpse, minimally animated so as to move to intercept missiles with its own flesh. If you got close, it would look at you and maybe its mouth would move. Don't touch it.
          $endgroup$
          – Willk
          Apr 13 at 17:48





          $begingroup$
          I like the idea of a witch pavise. It would be a corpse, minimally animated so as to move to intercept missiles with its own flesh. If you got close, it would look at you and maybe its mouth would move. Don't touch it.
          $endgroup$
          – Willk
          Apr 13 at 17:48













          $begingroup$
          Thats a fun idea, and you’ve inspired another. I will add this to my answer and build upon it.
          $endgroup$
          – Liam Morris
          Apr 13 at 17:54




          $begingroup$
          Thats a fun idea, and you’ve inspired another. I will add this to my answer and build upon it.
          $endgroup$
          – Liam Morris
          Apr 13 at 17:54











          6












          $begingroup$

          It's often better to play to strengths than compensate for weaknesses.



          Given their vulnerability to conventional arms, the most sensible thing would be to have witches function off the front line and instead put them in settings where they have the advantage - ambushes, espionage, and scouting - or as healers and enchanters where they aren't directly at risk.



          If it isn't mandatory that they be slinging thunderbolts: ambushed supply convoys, destroyed bridges, blighted crops, and stronger, healthier troops are worth just as much, if not more.



          That said, depending on how many witches are available in a given force, having them work in units might be effective. Dividing spellcasting duties among multiple witches eases the individual load on their capacity , but it does also depend on having access to enough witches to do so.



          Alternatively, since the issue with armor is that it impedes the ability to draw in mana from their surroundings, finding a material that conducts magical energy would be the most direct workaround. Your witches seem to be stationary while casting, so mobility isn't as much of an issue as far as protective designs go - a (magic) iron maiden might do fine.



          Finally, alteration magic: humans are soft, bears and dinosaurs less so.






          share|improve this answer








          New contributor




          tinpact is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
          Check out our Code of Conduct.






          $endgroup$

















            6












            $begingroup$

            It's often better to play to strengths than compensate for weaknesses.



            Given their vulnerability to conventional arms, the most sensible thing would be to have witches function off the front line and instead put them in settings where they have the advantage - ambushes, espionage, and scouting - or as healers and enchanters where they aren't directly at risk.



            If it isn't mandatory that they be slinging thunderbolts: ambushed supply convoys, destroyed bridges, blighted crops, and stronger, healthier troops are worth just as much, if not more.



            That said, depending on how many witches are available in a given force, having them work in units might be effective. Dividing spellcasting duties among multiple witches eases the individual load on their capacity , but it does also depend on having access to enough witches to do so.



            Alternatively, since the issue with armor is that it impedes the ability to draw in mana from their surroundings, finding a material that conducts magical energy would be the most direct workaround. Your witches seem to be stationary while casting, so mobility isn't as much of an issue as far as protective designs go - a (magic) iron maiden might do fine.



            Finally, alteration magic: humans are soft, bears and dinosaurs less so.






            share|improve this answer








            New contributor




            tinpact is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
            Check out our Code of Conduct.






            $endgroup$















              6












              6








              6





              $begingroup$

              It's often better to play to strengths than compensate for weaknesses.



              Given their vulnerability to conventional arms, the most sensible thing would be to have witches function off the front line and instead put them in settings where they have the advantage - ambushes, espionage, and scouting - or as healers and enchanters where they aren't directly at risk.



              If it isn't mandatory that they be slinging thunderbolts: ambushed supply convoys, destroyed bridges, blighted crops, and stronger, healthier troops are worth just as much, if not more.



              That said, depending on how many witches are available in a given force, having them work in units might be effective. Dividing spellcasting duties among multiple witches eases the individual load on their capacity , but it does also depend on having access to enough witches to do so.



              Alternatively, since the issue with armor is that it impedes the ability to draw in mana from their surroundings, finding a material that conducts magical energy would be the most direct workaround. Your witches seem to be stationary while casting, so mobility isn't as much of an issue as far as protective designs go - a (magic) iron maiden might do fine.



              Finally, alteration magic: humans are soft, bears and dinosaurs less so.






              share|improve this answer








              New contributor




              tinpact is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.






              $endgroup$



              It's often better to play to strengths than compensate for weaknesses.



              Given their vulnerability to conventional arms, the most sensible thing would be to have witches function off the front line and instead put them in settings where they have the advantage - ambushes, espionage, and scouting - or as healers and enchanters where they aren't directly at risk.



              If it isn't mandatory that they be slinging thunderbolts: ambushed supply convoys, destroyed bridges, blighted crops, and stronger, healthier troops are worth just as much, if not more.



              That said, depending on how many witches are available in a given force, having them work in units might be effective. Dividing spellcasting duties among multiple witches eases the individual load on their capacity , but it does also depend on having access to enough witches to do so.



              Alternatively, since the issue with armor is that it impedes the ability to draw in mana from their surroundings, finding a material that conducts magical energy would be the most direct workaround. Your witches seem to be stationary while casting, so mobility isn't as much of an issue as far as protective designs go - a (magic) iron maiden might do fine.



              Finally, alteration magic: humans are soft, bears and dinosaurs less so.







              share|improve this answer








              New contributor




              tinpact is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.









              share|improve this answer



              share|improve this answer






              New contributor




              tinpact is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.









              answered Apr 13 at 23:02









              tinpacttinpact

              612




              612




              New contributor




              tinpact is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.





              New contributor





              tinpact is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.






              tinpact is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
              Check out our Code of Conduct.





















                  5












                  $begingroup$

                  Individual armor is not enough. Someone will come up and whack the witch with a hammer. She will have to run and dodge and will not be able to complete her spell.



                  Fortunately, in addition to going around in the buff, typical witches have another quality useful for you.



                  Witches fly.
                  witches on a broomstick, Goya
                  source



                  Your witches will circle the battlefield. Their motion is their protection. Additionally, they will be hard to see - witches will prefer to act at night and might wear dark clothes or black body paint to camouflage them against the sky. Or a simple glamour might be a lot less costly of mana that full hammer proof deflector shields. The moving witch might appear as a bat, or a nighthawk.






                  share|improve this answer











                  $endgroup$

















                    5












                    $begingroup$

                    Individual armor is not enough. Someone will come up and whack the witch with a hammer. She will have to run and dodge and will not be able to complete her spell.



                    Fortunately, in addition to going around in the buff, typical witches have another quality useful for you.



                    Witches fly.
                    witches on a broomstick, Goya
                    source



                    Your witches will circle the battlefield. Their motion is their protection. Additionally, they will be hard to see - witches will prefer to act at night and might wear dark clothes or black body paint to camouflage them against the sky. Or a simple glamour might be a lot less costly of mana that full hammer proof deflector shields. The moving witch might appear as a bat, or a nighthawk.






                    share|improve this answer











                    $endgroup$















                      5












                      5








                      5





                      $begingroup$

                      Individual armor is not enough. Someone will come up and whack the witch with a hammer. She will have to run and dodge and will not be able to complete her spell.



                      Fortunately, in addition to going around in the buff, typical witches have another quality useful for you.



                      Witches fly.
                      witches on a broomstick, Goya
                      source



                      Your witches will circle the battlefield. Their motion is their protection. Additionally, they will be hard to see - witches will prefer to act at night and might wear dark clothes or black body paint to camouflage them against the sky. Or a simple glamour might be a lot less costly of mana that full hammer proof deflector shields. The moving witch might appear as a bat, or a nighthawk.






                      share|improve this answer











                      $endgroup$



                      Individual armor is not enough. Someone will come up and whack the witch with a hammer. She will have to run and dodge and will not be able to complete her spell.



                      Fortunately, in addition to going around in the buff, typical witches have another quality useful for you.



                      Witches fly.
                      witches on a broomstick, Goya
                      source



                      Your witches will circle the battlefield. Their motion is their protection. Additionally, they will be hard to see - witches will prefer to act at night and might wear dark clothes or black body paint to camouflage them against the sky. Or a simple glamour might be a lot less costly of mana that full hammer proof deflector shields. The moving witch might appear as a bat, or a nighthawk.







                      share|improve this answer














                      share|improve this answer



                      share|improve this answer








                      edited Apr 13 at 15:39









                      JBH

                      48.5k699232




                      48.5k699232










                      answered Apr 13 at 15:10









                      WillkWillk

                      118k28223494




                      118k28223494





















                          3












                          $begingroup$

                          I got to thinking that maybe there is a reason that witches wear such odd clothes. Maybe they have an actual need to be recognized as witches. Unusual and impractical clothing with bright colors and maybe some shiny stuff would help with that. Nobody who is not a witch would wear something like that on a battlefield.



                          So maybe the answer is simply that nobody shoots at people they recognize as a witch. Witches stand enough apart from ordinary soldiers and clearly visible so that they do not get shot accidentally. I mean bombs and artillery still happen but it is war. And you can have rules about when not to use imprecise weapons and when not to use witches that minimize overlap.



                          But why would nobody shoot at a witch that is casting on attack spell for the enemy?



                          Witches are simply too valuable. Valuable enough that there is a treaty that sets rules of war regarding when to use them and bans shooting at them as long as the rules are followed. This would require that the witches are really valuable during peace and very rare. Right bloodline, chosen by a familiar spirit, long apprenticeship... And a relatively stable society so that people actually care about less prosperity after the war is over.



                          So it would simply be sound economics not to kill witches. The enemy would just kill your witches to retaliate and then post-war everybody would laugh at how poor idiots who killed their access to magic for small tactical edge are.



                          Witches are magical. Anyone who kills a witch gets cursed. Basically witches do magic by mediating the power of spirits and when a witch is killed that allows the spirits to attack the guilty parties directly without having a mortal conduit limiting their power or moderating their wrath. Alternately powerful witches might simply have cast a powerful ritual magic to protect witches from angry people with fixation on bonfires. Or both of the above.



                          So being clearly visible would actually be a rule motivated by protecting common soldiers that otherwise might accidentally kill a witch and get eaten by a demon. That then eats anyone regardless of which army they belong to within few miles for desert. I mean why not now that it got free access to the material plane and all?



                          Witches are holy. There might simply be deep religious reasons not to kill witches. A witch is a bridge between the mortal realm and the spiritual realms. Or a maker of bridges maybe? In Latin that would be "pontifex" or to use more modern English form a pontiff. A witch is basically a holy person by definition.



                          Incidentally, people might be confused because many religions ban witchcraft and even magic entirely but this is actually bit of a red herring. In that context "witchcraft" specifically means "using magic for evil purposes" and "magic" is about dealing with "evil spirits". Or simply spirits that do not serve the will of God. Priests and holy men still would do things indistinguishable from witchcraft or magic but it would be called something else because they are not using it for evil purposes and are borrowing the power of godly spirits.



                          So it would be entirely possible for what is a "witch" in context of modern entertainment to be considered holy by fictitious form of Christianity or even Islam. But they'd probably call them something else and be very very clear about where the power is coming from.



                          The reasons are not mutually exclusive and can be combined and mixed. And probably should be. "Holy" pretty much means "mess with it and you will be cursed", so if the witches were protected by a curse, people would treat them as holy, anyway. And religious dogma and secular rules would follow.






                          share|improve this answer









                          $endgroup$

















                            3












                            $begingroup$

                            I got to thinking that maybe there is a reason that witches wear such odd clothes. Maybe they have an actual need to be recognized as witches. Unusual and impractical clothing with bright colors and maybe some shiny stuff would help with that. Nobody who is not a witch would wear something like that on a battlefield.



                            So maybe the answer is simply that nobody shoots at people they recognize as a witch. Witches stand enough apart from ordinary soldiers and clearly visible so that they do not get shot accidentally. I mean bombs and artillery still happen but it is war. And you can have rules about when not to use imprecise weapons and when not to use witches that minimize overlap.



                            But why would nobody shoot at a witch that is casting on attack spell for the enemy?



                            Witches are simply too valuable. Valuable enough that there is a treaty that sets rules of war regarding when to use them and bans shooting at them as long as the rules are followed. This would require that the witches are really valuable during peace and very rare. Right bloodline, chosen by a familiar spirit, long apprenticeship... And a relatively stable society so that people actually care about less prosperity after the war is over.



                            So it would simply be sound economics not to kill witches. The enemy would just kill your witches to retaliate and then post-war everybody would laugh at how poor idiots who killed their access to magic for small tactical edge are.



                            Witches are magical. Anyone who kills a witch gets cursed. Basically witches do magic by mediating the power of spirits and when a witch is killed that allows the spirits to attack the guilty parties directly without having a mortal conduit limiting their power or moderating their wrath. Alternately powerful witches might simply have cast a powerful ritual magic to protect witches from angry people with fixation on bonfires. Or both of the above.



                            So being clearly visible would actually be a rule motivated by protecting common soldiers that otherwise might accidentally kill a witch and get eaten by a demon. That then eats anyone regardless of which army they belong to within few miles for desert. I mean why not now that it got free access to the material plane and all?



                            Witches are holy. There might simply be deep religious reasons not to kill witches. A witch is a bridge between the mortal realm and the spiritual realms. Or a maker of bridges maybe? In Latin that would be "pontifex" or to use more modern English form a pontiff. A witch is basically a holy person by definition.



                            Incidentally, people might be confused because many religions ban witchcraft and even magic entirely but this is actually bit of a red herring. In that context "witchcraft" specifically means "using magic for evil purposes" and "magic" is about dealing with "evil spirits". Or simply spirits that do not serve the will of God. Priests and holy men still would do things indistinguishable from witchcraft or magic but it would be called something else because they are not using it for evil purposes and are borrowing the power of godly spirits.



                            So it would be entirely possible for what is a "witch" in context of modern entertainment to be considered holy by fictitious form of Christianity or even Islam. But they'd probably call them something else and be very very clear about where the power is coming from.



                            The reasons are not mutually exclusive and can be combined and mixed. And probably should be. "Holy" pretty much means "mess with it and you will be cursed", so if the witches were protected by a curse, people would treat them as holy, anyway. And religious dogma and secular rules would follow.






                            share|improve this answer









                            $endgroup$















                              3












                              3








                              3





                              $begingroup$

                              I got to thinking that maybe there is a reason that witches wear such odd clothes. Maybe they have an actual need to be recognized as witches. Unusual and impractical clothing with bright colors and maybe some shiny stuff would help with that. Nobody who is not a witch would wear something like that on a battlefield.



                              So maybe the answer is simply that nobody shoots at people they recognize as a witch. Witches stand enough apart from ordinary soldiers and clearly visible so that they do not get shot accidentally. I mean bombs and artillery still happen but it is war. And you can have rules about when not to use imprecise weapons and when not to use witches that minimize overlap.



                              But why would nobody shoot at a witch that is casting on attack spell for the enemy?



                              Witches are simply too valuable. Valuable enough that there is a treaty that sets rules of war regarding when to use them and bans shooting at them as long as the rules are followed. This would require that the witches are really valuable during peace and very rare. Right bloodline, chosen by a familiar spirit, long apprenticeship... And a relatively stable society so that people actually care about less prosperity after the war is over.



                              So it would simply be sound economics not to kill witches. The enemy would just kill your witches to retaliate and then post-war everybody would laugh at how poor idiots who killed their access to magic for small tactical edge are.



                              Witches are magical. Anyone who kills a witch gets cursed. Basically witches do magic by mediating the power of spirits and when a witch is killed that allows the spirits to attack the guilty parties directly without having a mortal conduit limiting their power or moderating their wrath. Alternately powerful witches might simply have cast a powerful ritual magic to protect witches from angry people with fixation on bonfires. Or both of the above.



                              So being clearly visible would actually be a rule motivated by protecting common soldiers that otherwise might accidentally kill a witch and get eaten by a demon. That then eats anyone regardless of which army they belong to within few miles for desert. I mean why not now that it got free access to the material plane and all?



                              Witches are holy. There might simply be deep religious reasons not to kill witches. A witch is a bridge between the mortal realm and the spiritual realms. Or a maker of bridges maybe? In Latin that would be "pontifex" or to use more modern English form a pontiff. A witch is basically a holy person by definition.



                              Incidentally, people might be confused because many religions ban witchcraft and even magic entirely but this is actually bit of a red herring. In that context "witchcraft" specifically means "using magic for evil purposes" and "magic" is about dealing with "evil spirits". Or simply spirits that do not serve the will of God. Priests and holy men still would do things indistinguishable from witchcraft or magic but it would be called something else because they are not using it for evil purposes and are borrowing the power of godly spirits.



                              So it would be entirely possible for what is a "witch" in context of modern entertainment to be considered holy by fictitious form of Christianity or even Islam. But they'd probably call them something else and be very very clear about where the power is coming from.



                              The reasons are not mutually exclusive and can be combined and mixed. And probably should be. "Holy" pretty much means "mess with it and you will be cursed", so if the witches were protected by a curse, people would treat them as holy, anyway. And religious dogma and secular rules would follow.






                              share|improve this answer









                              $endgroup$



                              I got to thinking that maybe there is a reason that witches wear such odd clothes. Maybe they have an actual need to be recognized as witches. Unusual and impractical clothing with bright colors and maybe some shiny stuff would help with that. Nobody who is not a witch would wear something like that on a battlefield.



                              So maybe the answer is simply that nobody shoots at people they recognize as a witch. Witches stand enough apart from ordinary soldiers and clearly visible so that they do not get shot accidentally. I mean bombs and artillery still happen but it is war. And you can have rules about when not to use imprecise weapons and when not to use witches that minimize overlap.



                              But why would nobody shoot at a witch that is casting on attack spell for the enemy?



                              Witches are simply too valuable. Valuable enough that there is a treaty that sets rules of war regarding when to use them and bans shooting at them as long as the rules are followed. This would require that the witches are really valuable during peace and very rare. Right bloodline, chosen by a familiar spirit, long apprenticeship... And a relatively stable society so that people actually care about less prosperity after the war is over.



                              So it would simply be sound economics not to kill witches. The enemy would just kill your witches to retaliate and then post-war everybody would laugh at how poor idiots who killed their access to magic for small tactical edge are.



                              Witches are magical. Anyone who kills a witch gets cursed. Basically witches do magic by mediating the power of spirits and when a witch is killed that allows the spirits to attack the guilty parties directly without having a mortal conduit limiting their power or moderating their wrath. Alternately powerful witches might simply have cast a powerful ritual magic to protect witches from angry people with fixation on bonfires. Or both of the above.



                              So being clearly visible would actually be a rule motivated by protecting common soldiers that otherwise might accidentally kill a witch and get eaten by a demon. That then eats anyone regardless of which army they belong to within few miles for desert. I mean why not now that it got free access to the material plane and all?



                              Witches are holy. There might simply be deep religious reasons not to kill witches. A witch is a bridge between the mortal realm and the spiritual realms. Or a maker of bridges maybe? In Latin that would be "pontifex" or to use more modern English form a pontiff. A witch is basically a holy person by definition.



                              Incidentally, people might be confused because many religions ban witchcraft and even magic entirely but this is actually bit of a red herring. In that context "witchcraft" specifically means "using magic for evil purposes" and "magic" is about dealing with "evil spirits". Or simply spirits that do not serve the will of God. Priests and holy men still would do things indistinguishable from witchcraft or magic but it would be called something else because they are not using it for evil purposes and are borrowing the power of godly spirits.



                              So it would be entirely possible for what is a "witch" in context of modern entertainment to be considered holy by fictitious form of Christianity or even Islam. But they'd probably call them something else and be very very clear about where the power is coming from.



                              The reasons are not mutually exclusive and can be combined and mixed. And probably should be. "Holy" pretty much means "mess with it and you will be cursed", so if the witches were protected by a curse, people would treat them as holy, anyway. And religious dogma and secular rules would follow.







                              share|improve this answer












                              share|improve this answer



                              share|improve this answer










                              answered Apr 14 at 1:18









                              Ville NiemiVille Niemi

                              35.5k260121




                              35.5k260121





















                                  2












                                  $begingroup$

                                  Your witches can absorb ambient magic through their skin.



                                  But having clothing in the way impedes this. Thus, they have a trade off between higher durability and higher magic reserves. Some witches may be particularly good at dodging or maintaining defensive spells, meaning they can afford to be naked allowing them to absorb more ambient magic to maintain their defence. Other witches may prefer to armour up completely, fire off a single spell and then be just like every other muggle schmuck in the battle. Most find a comfortable midpoint.






                                  share|improve this answer









                                  $endgroup$








                                  • 3




                                    $begingroup$
                                    This offers an explanation for why the witches may not wear armour but it does not answer the question. The OP is asking how they could be protected whilst wearing limited armour, your answer ignores the fact that they must both wear limited clothing and still be protected. Its related to the question but this answer side-steps it rather than actually answering it.
                                    $endgroup$
                                    – Liam Morris
                                    Apr 13 at 18:38











                                  • $begingroup$
                                    @LiamMorris's right. This doesn't answer the question - but it's a cool idea, that "energy" is absorbed from the environment through the skin.
                                    $endgroup$
                                    – JBH
                                    Apr 14 at 17:35















                                  2












                                  $begingroup$

                                  Your witches can absorb ambient magic through their skin.



                                  But having clothing in the way impedes this. Thus, they have a trade off between higher durability and higher magic reserves. Some witches may be particularly good at dodging or maintaining defensive spells, meaning they can afford to be naked allowing them to absorb more ambient magic to maintain their defence. Other witches may prefer to armour up completely, fire off a single spell and then be just like every other muggle schmuck in the battle. Most find a comfortable midpoint.






                                  share|improve this answer









                                  $endgroup$








                                  • 3




                                    $begingroup$
                                    This offers an explanation for why the witches may not wear armour but it does not answer the question. The OP is asking how they could be protected whilst wearing limited armour, your answer ignores the fact that they must both wear limited clothing and still be protected. Its related to the question but this answer side-steps it rather than actually answering it.
                                    $endgroup$
                                    – Liam Morris
                                    Apr 13 at 18:38











                                  • $begingroup$
                                    @LiamMorris's right. This doesn't answer the question - but it's a cool idea, that "energy" is absorbed from the environment through the skin.
                                    $endgroup$
                                    – JBH
                                    Apr 14 at 17:35













                                  2












                                  2








                                  2





                                  $begingroup$

                                  Your witches can absorb ambient magic through their skin.



                                  But having clothing in the way impedes this. Thus, they have a trade off between higher durability and higher magic reserves. Some witches may be particularly good at dodging or maintaining defensive spells, meaning they can afford to be naked allowing them to absorb more ambient magic to maintain their defence. Other witches may prefer to armour up completely, fire off a single spell and then be just like every other muggle schmuck in the battle. Most find a comfortable midpoint.






                                  share|improve this answer









                                  $endgroup$



                                  Your witches can absorb ambient magic through their skin.



                                  But having clothing in the way impedes this. Thus, they have a trade off between higher durability and higher magic reserves. Some witches may be particularly good at dodging or maintaining defensive spells, meaning they can afford to be naked allowing them to absorb more ambient magic to maintain their defence. Other witches may prefer to armour up completely, fire off a single spell and then be just like every other muggle schmuck in the battle. Most find a comfortable midpoint.







                                  share|improve this answer












                                  share|improve this answer



                                  share|improve this answer










                                  answered Apr 13 at 16:49









                                  KyyshakKyyshak

                                  3,5711921




                                  3,5711921







                                  • 3




                                    $begingroup$
                                    This offers an explanation for why the witches may not wear armour but it does not answer the question. The OP is asking how they could be protected whilst wearing limited armour, your answer ignores the fact that they must both wear limited clothing and still be protected. Its related to the question but this answer side-steps it rather than actually answering it.
                                    $endgroup$
                                    – Liam Morris
                                    Apr 13 at 18:38











                                  • $begingroup$
                                    @LiamMorris's right. This doesn't answer the question - but it's a cool idea, that "energy" is absorbed from the environment through the skin.
                                    $endgroup$
                                    – JBH
                                    Apr 14 at 17:35












                                  • 3




                                    $begingroup$
                                    This offers an explanation for why the witches may not wear armour but it does not answer the question. The OP is asking how they could be protected whilst wearing limited armour, your answer ignores the fact that they must both wear limited clothing and still be protected. Its related to the question but this answer side-steps it rather than actually answering it.
                                    $endgroup$
                                    – Liam Morris
                                    Apr 13 at 18:38











                                  • $begingroup$
                                    @LiamMorris's right. This doesn't answer the question - but it's a cool idea, that "energy" is absorbed from the environment through the skin.
                                    $endgroup$
                                    – JBH
                                    Apr 14 at 17:35







                                  3




                                  3




                                  $begingroup$
                                  This offers an explanation for why the witches may not wear armour but it does not answer the question. The OP is asking how they could be protected whilst wearing limited armour, your answer ignores the fact that they must both wear limited clothing and still be protected. Its related to the question but this answer side-steps it rather than actually answering it.
                                  $endgroup$
                                  – Liam Morris
                                  Apr 13 at 18:38





                                  $begingroup$
                                  This offers an explanation for why the witches may not wear armour but it does not answer the question. The OP is asking how they could be protected whilst wearing limited armour, your answer ignores the fact that they must both wear limited clothing and still be protected. Its related to the question but this answer side-steps it rather than actually answering it.
                                  $endgroup$
                                  – Liam Morris
                                  Apr 13 at 18:38













                                  $begingroup$
                                  @LiamMorris's right. This doesn't answer the question - but it's a cool idea, that "energy" is absorbed from the environment through the skin.
                                  $endgroup$
                                  – JBH
                                  Apr 14 at 17:35




                                  $begingroup$
                                  @LiamMorris's right. This doesn't answer the question - but it's a cool idea, that "energy" is absorbed from the environment through the skin.
                                  $endgroup$
                                  – JBH
                                  Apr 14 at 17:35











                                  1












                                  $begingroup$

                                  I think in an army witches should be placed in the center. With this everything seems to fit together better.



                                  • There would be no need to assign soldiers to defend the witches because they are already surrounded by the entire army.

                                  • As you mentioned distance to the spell's target is a factor. This way the witches will be close to the battle.

                                  • Being close to the battle, witches are able to counter enemy heroes. By heroes I mean the fighters that are stronger than the other soldiers and it would take a lot for the allied army to take them down.

                                  • Ally hero shielding. In general being more active on the battle field.

                                  • This can provoke many tactics. Witches being the most influencing factor, battles can be about defeating enemy witches. If the enemy tries to reach the witches, thewitches in turn make it difficult and exhaustive for them, giving a value and role to the allied soldiers.

                                  Of course if the witches can fly, I think Willk's answer is the best one.






                                  share|improve this answer










                                  New contributor




                                  Yashar PourMohammad is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                  Check out our Code of Conduct.






                                  $endgroup$












                                  • $begingroup$
                                    Hi, welcome to Worldbuilding.SE! If you haven't yet, please take our tour. I can see you are already a member of other SE sites, in which case i must inform you that rules and culture vary between sites so i encourage you to take a tour of our site, even if you have taken it on others and visit our help center for more information.
                                    $endgroup$
                                    – Liam Morris
                                    Apr 14 at 21:23















                                  1












                                  $begingroup$

                                  I think in an army witches should be placed in the center. With this everything seems to fit together better.



                                  • There would be no need to assign soldiers to defend the witches because they are already surrounded by the entire army.

                                  • As you mentioned distance to the spell's target is a factor. This way the witches will be close to the battle.

                                  • Being close to the battle, witches are able to counter enemy heroes. By heroes I mean the fighters that are stronger than the other soldiers and it would take a lot for the allied army to take them down.

                                  • Ally hero shielding. In general being more active on the battle field.

                                  • This can provoke many tactics. Witches being the most influencing factor, battles can be about defeating enemy witches. If the enemy tries to reach the witches, thewitches in turn make it difficult and exhaustive for them, giving a value and role to the allied soldiers.

                                  Of course if the witches can fly, I think Willk's answer is the best one.






                                  share|improve this answer










                                  New contributor




                                  Yashar PourMohammad is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                  Check out our Code of Conduct.






                                  $endgroup$












                                  • $begingroup$
                                    Hi, welcome to Worldbuilding.SE! If you haven't yet, please take our tour. I can see you are already a member of other SE sites, in which case i must inform you that rules and culture vary between sites so i encourage you to take a tour of our site, even if you have taken it on others and visit our help center for more information.
                                    $endgroup$
                                    – Liam Morris
                                    Apr 14 at 21:23













                                  1












                                  1








                                  1





                                  $begingroup$

                                  I think in an army witches should be placed in the center. With this everything seems to fit together better.



                                  • There would be no need to assign soldiers to defend the witches because they are already surrounded by the entire army.

                                  • As you mentioned distance to the spell's target is a factor. This way the witches will be close to the battle.

                                  • Being close to the battle, witches are able to counter enemy heroes. By heroes I mean the fighters that are stronger than the other soldiers and it would take a lot for the allied army to take them down.

                                  • Ally hero shielding. In general being more active on the battle field.

                                  • This can provoke many tactics. Witches being the most influencing factor, battles can be about defeating enemy witches. If the enemy tries to reach the witches, thewitches in turn make it difficult and exhaustive for them, giving a value and role to the allied soldiers.

                                  Of course if the witches can fly, I think Willk's answer is the best one.






                                  share|improve this answer










                                  New contributor




                                  Yashar PourMohammad is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                  Check out our Code of Conduct.






                                  $endgroup$



                                  I think in an army witches should be placed in the center. With this everything seems to fit together better.



                                  • There would be no need to assign soldiers to defend the witches because they are already surrounded by the entire army.

                                  • As you mentioned distance to the spell's target is a factor. This way the witches will be close to the battle.

                                  • Being close to the battle, witches are able to counter enemy heroes. By heroes I mean the fighters that are stronger than the other soldiers and it would take a lot for the allied army to take them down.

                                  • Ally hero shielding. In general being more active on the battle field.

                                  • This can provoke many tactics. Witches being the most influencing factor, battles can be about defeating enemy witches. If the enemy tries to reach the witches, thewitches in turn make it difficult and exhaustive for them, giving a value and role to the allied soldiers.

                                  Of course if the witches can fly, I think Willk's answer is the best one.







                                  share|improve this answer










                                  New contributor




                                  Yashar PourMohammad is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                  Check out our Code of Conduct.









                                  share|improve this answer



                                  share|improve this answer








                                  edited Apr 14 at 21:30









                                  Liam Morris

                                  2,299431




                                  2,299431






                                  New contributor




                                  Yashar PourMohammad is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                  Check out our Code of Conduct.









                                  answered Apr 14 at 20:59









                                  Yashar PourMohammadYashar PourMohammad

                                  1112




                                  1112




                                  New contributor




                                  Yashar PourMohammad is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                  Check out our Code of Conduct.





                                  New contributor





                                  Yashar PourMohammad is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                  Check out our Code of Conduct.






                                  Yashar PourMohammad is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                  Check out our Code of Conduct.











                                  • $begingroup$
                                    Hi, welcome to Worldbuilding.SE! If you haven't yet, please take our tour. I can see you are already a member of other SE sites, in which case i must inform you that rules and culture vary between sites so i encourage you to take a tour of our site, even if you have taken it on others and visit our help center for more information.
                                    $endgroup$
                                    – Liam Morris
                                    Apr 14 at 21:23
















                                  • $begingroup$
                                    Hi, welcome to Worldbuilding.SE! If you haven't yet, please take our tour. I can see you are already a member of other SE sites, in which case i must inform you that rules and culture vary between sites so i encourage you to take a tour of our site, even if you have taken it on others and visit our help center for more information.
                                    $endgroup$
                                    – Liam Morris
                                    Apr 14 at 21:23















                                  $begingroup$
                                  Hi, welcome to Worldbuilding.SE! If you haven't yet, please take our tour. I can see you are already a member of other SE sites, in which case i must inform you that rules and culture vary between sites so i encourage you to take a tour of our site, even if you have taken it on others and visit our help center for more information.
                                  $endgroup$
                                  – Liam Morris
                                  Apr 14 at 21:23




                                  $begingroup$
                                  Hi, welcome to Worldbuilding.SE! If you haven't yet, please take our tour. I can see you are already a member of other SE sites, in which case i must inform you that rules and culture vary between sites so i encourage you to take a tour of our site, even if you have taken it on others and visit our help center for more information.
                                  $endgroup$
                                  – Liam Morris
                                  Apr 14 at 21:23











                                  0












                                  $begingroup$

                                  Perhaps I have been playing too much Skyrim, but would it be possible to place permanent defensive spells to your witch's clothing or jewelry prior to the battle?



                                  This would not be a complete solution, but could supplement other methods, such as shield bearers or bodyguards, so there would be fewer needed.






                                  share|improve this answer









                                  $endgroup$








                                  • 2




                                    $begingroup$
                                    You can never play too much Skyrim, i have around 5000 hours played. Although, saying that, when walking i have stopped dead in my tracks several times when a jogger is coming towards me as i think they are going to hand me a letter. You can imagine my confusion when they keep running past, only for me to realise I'm not playing the game.
                                    $endgroup$
                                    – Liam Morris
                                    Apr 14 at 21:40
















                                  0












                                  $begingroup$

                                  Perhaps I have been playing too much Skyrim, but would it be possible to place permanent defensive spells to your witch's clothing or jewelry prior to the battle?



                                  This would not be a complete solution, but could supplement other methods, such as shield bearers or bodyguards, so there would be fewer needed.






                                  share|improve this answer









                                  $endgroup$








                                  • 2




                                    $begingroup$
                                    You can never play too much Skyrim, i have around 5000 hours played. Although, saying that, when walking i have stopped dead in my tracks several times when a jogger is coming towards me as i think they are going to hand me a letter. You can imagine my confusion when they keep running past, only for me to realise I'm not playing the game.
                                    $endgroup$
                                    – Liam Morris
                                    Apr 14 at 21:40














                                  0












                                  0








                                  0





                                  $begingroup$

                                  Perhaps I have been playing too much Skyrim, but would it be possible to place permanent defensive spells to your witch's clothing or jewelry prior to the battle?



                                  This would not be a complete solution, but could supplement other methods, such as shield bearers or bodyguards, so there would be fewer needed.






                                  share|improve this answer









                                  $endgroup$



                                  Perhaps I have been playing too much Skyrim, but would it be possible to place permanent defensive spells to your witch's clothing or jewelry prior to the battle?



                                  This would not be a complete solution, but could supplement other methods, such as shield bearers or bodyguards, so there would be fewer needed.







                                  share|improve this answer












                                  share|improve this answer



                                  share|improve this answer










                                  answered Apr 13 at 20:33









                                  matildalee23matildalee23

                                  1465




                                  1465







                                  • 2




                                    $begingroup$
                                    You can never play too much Skyrim, i have around 5000 hours played. Although, saying that, when walking i have stopped dead in my tracks several times when a jogger is coming towards me as i think they are going to hand me a letter. You can imagine my confusion when they keep running past, only for me to realise I'm not playing the game.
                                    $endgroup$
                                    – Liam Morris
                                    Apr 14 at 21:40













                                  • 2




                                    $begingroup$
                                    You can never play too much Skyrim, i have around 5000 hours played. Although, saying that, when walking i have stopped dead in my tracks several times when a jogger is coming towards me as i think they are going to hand me a letter. You can imagine my confusion when they keep running past, only for me to realise I'm not playing the game.
                                    $endgroup$
                                    – Liam Morris
                                    Apr 14 at 21:40








                                  2




                                  2




                                  $begingroup$
                                  You can never play too much Skyrim, i have around 5000 hours played. Although, saying that, when walking i have stopped dead in my tracks several times when a jogger is coming towards me as i think they are going to hand me a letter. You can imagine my confusion when they keep running past, only for me to realise I'm not playing the game.
                                  $endgroup$
                                  – Liam Morris
                                  Apr 14 at 21:40





                                  $begingroup$
                                  You can never play too much Skyrim, i have around 5000 hours played. Although, saying that, when walking i have stopped dead in my tracks several times when a jogger is coming towards me as i think they are going to hand me a letter. You can imagine my confusion when they keep running past, only for me to realise I'm not playing the game.
                                  $endgroup$
                                  – Liam Morris
                                  Apr 14 at 21:40












                                  0












                                  $begingroup$

                                  It's quite simple really Certain Magical spells can be used to make invisible magic armor harder then any other armor and completely weightless. Having this armor renders wearing other types of armor unnecessary and frees the witches to wear whatever they want.






                                  share|improve this answer









                                  $endgroup$

















                                    0












                                    $begingroup$

                                    It's quite simple really Certain Magical spells can be used to make invisible magic armor harder then any other armor and completely weightless. Having this armor renders wearing other types of armor unnecessary and frees the witches to wear whatever they want.






                                    share|improve this answer









                                    $endgroup$















                                      0












                                      0








                                      0





                                      $begingroup$

                                      It's quite simple really Certain Magical spells can be used to make invisible magic armor harder then any other armor and completely weightless. Having this armor renders wearing other types of armor unnecessary and frees the witches to wear whatever they want.






                                      share|improve this answer









                                      $endgroup$



                                      It's quite simple really Certain Magical spells can be used to make invisible magic armor harder then any other armor and completely weightless. Having this armor renders wearing other types of armor unnecessary and frees the witches to wear whatever they want.







                                      share|improve this answer












                                      share|improve this answer



                                      share|improve this answer










                                      answered yesterday









                                      Bryan McClureBryan McClure

                                      10.6k54492




                                      10.6k54492



























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                                          대한민국 목차 국명 지리 역사 정치 국방 경제 사회 문화 국제 순위 관련 항목 각주 외부 링크 둘러보기 메뉴북위 37° 34′ 08″ 동경 126° 58′ 36″ / 북위 37.568889° 동경 126.976667°  / 37.568889; 126.976667ehThe Korean Repository문단을 편집문단을 편집추가해Clarkson PLC 사Report for Selected Countries and Subjects-Korea“Human Development Index and its components: P.198”“http://www.law.go.kr/%EB%B2%95%EB%A0%B9/%EB%8C%80%ED%95%9C%EB%AF%BC%EA%B5%AD%EA%B5%AD%EA%B8%B0%EB%B2%95”"한국은 국제법상 한반도 유일 합법정부 아니다" - 오마이뉴스 모바일Report for Selected Countries and Subjects: South Korea격동의 역사와 함께한 조선일보 90년 : 조선일보 인수해 혁신시킨 신석우, 임시정부 때는 '대한민국' 국호(國號) 정해《우리가 몰랐던 우리 역사: 나라 이름의 비밀을 찾아가는 역사 여행》“남북 공식호칭 ‘남한’‘북한’으로 쓴다”“Corea 대 Korea, 누가 이긴 거야?”국내기후자료 - 한국[김대중 前 대통령 서거] 과감한 구조개혁 'DJ노믹스'로 최단기간 환란극복 :: 네이버 뉴스“이라크 "韓-쿠르드 유전개발 MOU 승인 안해"(종합)”“해외 우리국민 추방사례 43%가 일본”차기전차 K2'흑표'의 세계 최고 전력 분석, 쿠키뉴스 엄기영, 2007-03-02두산인프라, 헬기잡는 장갑차 'K21'...내년부터 공급, 고뉴스 이대준, 2008-10-30과거 내용 찾기mk 뉴스 - 구매력 기준으로 보면 한국 1인당 소득 3만弗과거 내용 찾기"The N-11: More Than an Acronym"Archived조선일보 최우석, 2008-11-01Global 500 2008: Countries - South Korea“몇년째 '시한폭탄'... 가계부채, 올해는 터질까”가구당 부채 5000만원 처음 넘어서“‘빚’으로 내몰리는 사회.. 위기의 가계대출”“[경제365] 공공부문 부채 급증…800조 육박”“"소득 양극화 다소 완화...불평등은 여전"”“공정사회·공생발전 한참 멀었네”iSuppli,08年2QのDRAMシェア・ランキングを発表(08/8/11)South Korea dominates shipbuilding industry | Stock Market News & Stocks to Watch from StraightStocks한국 자동차 생산, 3년 연속 세계 5위자동차수출 '현대-삼성 웃고 기아-대우-쌍용은 울고' 과거 내용 찾기동반성장위 창립 1주년 맞아Archived"중기적합 3개업종 합의 무시한 채 선정"李대통령, 사업 무분별 확장 소상공인 생계 위협 질타삼성-LG, 서민업종인 빵·분식사업 잇따라 철수상생은 뒷전…SSM ‘몸집 불리기’ 혈안Archived“경부고속도에 '아시안하이웨이' 표지판”'철의 실크로드' 앞서 '말(言)의 실크로드'부터, 프레시안 정창현, 2008-10-01“'서울 지하철은 안전한가?'”“서울시 “올해 안에 모든 지하철역 스크린도어 설치””“부산지하철 1,2호선 승강장 안전펜스 설치 완료”“전교조, 정부 노조 통계서 처음 빠져”“[Weekly BIZ] 도요타 '제로 이사회'가 리콜 사태 불러들였다”“S Korea slams high tuition costs”““정치가 여론 양극화 부채질… 합리주의 절실””“〈"`촛불집회'는 민주주의의 질적 변화 상징"〉”““촛불집회가 민주주의 왜곡 초래””“국민 65%, "한국 노사관계 대립적"”“한국 국가경쟁력 27위‥노사관계 '꼴찌'”“제대로 형성되지 않은 대한민국 이념지형”“[신년기획-갈등의 시대] 갈등지수 OECD 4위…사회적 손실 GDP 27% 무려 300조”“2012 총선-대선의 키워드는 '국민과 소통'”“한국 삶의 질 27위, 2000년과 2008년 연속 하위권 머물러”“[해피 코리아] 행복점수 68점…해외 평가선 '낙제점'”“한국 어린이·청소년 행복지수 3년 연속 OECD ‘꼴찌’”“한국 이혼율 OECD중 8위”“[통계청] 한국 이혼율 OECD 4위”“오피니언 [이렇게 생각한다] `부부의 날` 에 돌아본 이혼율 1위 한국”“Suicide Rates by Country, Global Health Observatory Data Repository.”“1. 또 다른 차별”“오피니언 [편집자에게] '왕따'와 '패거리 정치' 심리는 닮은꼴”“[미래한국리포트] 무한경쟁에 빠진 대한민국”“대학생 98% "외모가 경쟁력이라는 말 동의"”“특급호텔 웨딩·200만원대 유모차… "남보다 더…" 호화病, 고질병 됐다”“[스트레스 공화국] ① 경쟁사회, 스트레스 쌓인다”““매일 30여명 자살 한국, 의사보다 무속인에…””“"자살 부르는 '우울증', 환자 중 85% 치료 안 받아"”“정신병원을 가다”“대한민국도 ‘묻지마 범죄’,안전지대 아니다”“유엔 "학생 '성적 지향'에 따른 차별 금지하라"”“유엔아동권리위원회 보고서 및 번역본 원문”“고졸 성공스토리 담은 '제빵왕 김탁구' 드라마 나온다”“‘빛 좋은 개살구’ 고졸 취업…실습 대신 착취”원본 문서“정신건강, 사회적 편견부터 고쳐드립니다”‘소통’과 ‘행복’에 목 마른 사회가 잠들어 있던 ‘심리학’ 깨웠다“[포토] 사유리-곽금주 교수의 유쾌한 심리상담”“"올해 한국인 평균 영화관람횟수 세계 1위"(종합)”“[게임연중기획] 게임은 문화다-여가활동 1순위 게임”“영화속 ‘영어 지상주의’ …“왠지 씁쓸한데””“2월 `신문 부수 인증기관` 지정..방송법 후속작업”“무료신문 성장동력 ‘차별성’과 ‘갈등해소’”대한민국 국회 법률지식정보시스템"Pew Research Center's Religion & Public Life Project: South Korea"“amp;vwcd=MT_ZTITLE&path=인구·가구%20>%20인구총조사%20>%20인구부문%20>%20 총조사인구(2005)%20>%20전수부문&oper_YN=Y&item=&keyword=종교별%20인구& amp;lang_mode=kor&list_id= 2005년 통계청 인구 총조사”원본 문서“한국인이 좋아하는 취미와 운동 (2004-2009)”“한국인이 좋아하는 취미와 운동 (2004-2014)”Archived“한국, `부분적 언론자유국' 강등〈프리덤하우스〉”“국경없는기자회 "한국, 인터넷감시 대상국"”“한국, 조선산업 1위 유지(S. Korea Stays Top Shipbuilding Nation) RZD-Partner Portal”원본 문서“한국, 4년 만에 ‘선박건조 1위’”“옛 마산시,인터넷속도 세계 1위”“"한국 초고속 인터넷망 세계1위"”“인터넷·휴대폰 요금, 외국보다 훨씬 비싸”“한국 관세행정 6년 연속 세계 '1위'”“한국 교통사고 사망자 수 OECD 회원국 중 2위”“결핵 후진국' 한국, 환자가 급증한 이유는”“수술은 신중해야… 자칫하면 생명 위협”대한민국분류대한민국의 지도대한민국 정부대표 다국어포털대한민국 전자정부대한민국 국회한국방송공사about korea and information korea브리태니커 백과사전(한국편)론리플래닛의 정보(한국편)CIA의 세계 정보(한국편)마리암 부디아 (Mariam Budia),『한국: 하늘이 내린 한 폭의 그림』, 서울: 트랜스라틴 19호 (2012년 3월)대한민국ehehehehehehehehehehehehehehWorldCat132441370n791268020000 0001 2308 81034078029-6026373548cb11863345f(데이터)00573706ge128495