Python: Add Submenu The 2019 Stack Overflow Developer Survey Results Are InAdd uv_layer to mesh, add uv-coords, with pythonHow to create toggle buttons in blender GUI from dynamic list of items?How to add a driver via python?Add a group instance with pythonPython: add object, then change propertiesCopying blender log to a scriptadd parameters (Grid, Random…) with pythonAdd camera moving along curve in PythonHow can I get the id name of a submenu?How to add a new item to the Mesh submenu of the Add Menu in this script?
Does a dangling wire really electrocute me if I'm standing in water?
If a Druid sees an animal’s corpse, can they Wild Shape into that animal?
Did Scotland spend $250,000 for the slogan "Welcome to Scotland"?
Why was M87 targetted for the Event Horizon Telescope instead of Sagittarius A*?
What are the motivations for publishing new editions of an existing textbook, beyond new discoveries in a field?
Is bread bad for ducks?
How to notate time signature switching consistently every measure
What tool would a Roman-age civilization have for the breaking of silver and other metals into dust?
What is the meaning of Triage in Cybersec world?
Loose spokes after only a few rides
Can someone be penalized for an "unlawful" act if no penalty is specified?
Did Section 31 appear in Star Trek: The Next Generation?
Delete all lines which don't have n characters before delimiter
Can a rogue use sneak attack with weapons that have the thrown property even if they are not thrown?
slides for 30min~1hr skype tenure track application interview
How to manage monthly salary
Can we generate random numbers using irrational numbers like π and e?
Resizing object distorts it (Illustrator CC 2018)
What is the most effective way of iterating a std::vector and why?
Is this app Icon Browser Safe/Legit?
How are circuits which use complex ICs normally simulated?
What is the meaning of the verb "bear" in this context?
Have you ever entered Singapore using a different passport or name?
Shouldn't "much" here be used instead of "more"?
Python: Add Submenu
The 2019 Stack Overflow Developer Survey Results Are InAdd uv_layer to mesh, add uv-coords, with pythonHow to create toggle buttons in blender GUI from dynamic list of items?How to add a driver via python?Add a group instance with pythonPython: add object, then change propertiesCopying blender log to a scriptadd parameters (Grid, Random…) with pythonAdd camera moving along curve in PythonHow can I get the id name of a submenu?How to add a new item to the Mesh submenu of the Add Menu in this script?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
I am creating a simple add-on in Blender. Initially I tested the code in Python console, then I wrapped it in an operator and added it to Object menu, it worked well:
class MyOperator(bpy.types.Operator):
bl_idname = 'object.MyOperator'
bl_label = 'MyOperator'
bl_options = 'REGISTER', 'UNDO'
def execute(self, context):
# ...affairs...
return 'FINISHED'
def task_func(self, context):
self.layout.operator(MyOperator.bl_idname)
def register():
bpy.utils.register_class(MyOperator)
bpy.types.VIEW3D_MT_object.append(task_func)
But now I need to add several operators and a submenu. I tried this example, and but it is not working:
class MyMenu(bpy.types.Menu):
bl_idname = 'object.MyMenu'
bl_label = 'MyMenu'
def draw(self, context):
layout = self.layout
layout.operator(MyMenu.bl_idname, text=MyMenu.bl_label)
def menu_func(self, context):
# None of these is working :(
self.layout.call_menu(name=MyMenu.bl_idname)
self.layout.menu(MyMenu.bl_idname)
def register():
bpy.utils.register_class(MyOperator)
bpy.types.VIEW3D_MT_object.append(menu_func)
So, what's the problem about? How can I solve it?
python
$endgroup$
add a comment |
$begingroup$
I am creating a simple add-on in Blender. Initially I tested the code in Python console, then I wrapped it in an operator and added it to Object menu, it worked well:
class MyOperator(bpy.types.Operator):
bl_idname = 'object.MyOperator'
bl_label = 'MyOperator'
bl_options = 'REGISTER', 'UNDO'
def execute(self, context):
# ...affairs...
return 'FINISHED'
def task_func(self, context):
self.layout.operator(MyOperator.bl_idname)
def register():
bpy.utils.register_class(MyOperator)
bpy.types.VIEW3D_MT_object.append(task_func)
But now I need to add several operators and a submenu. I tried this example, and but it is not working:
class MyMenu(bpy.types.Menu):
bl_idname = 'object.MyMenu'
bl_label = 'MyMenu'
def draw(self, context):
layout = self.layout
layout.operator(MyMenu.bl_idname, text=MyMenu.bl_label)
def menu_func(self, context):
# None of these is working :(
self.layout.call_menu(name=MyMenu.bl_idname)
self.layout.menu(MyMenu.bl_idname)
def register():
bpy.utils.register_class(MyOperator)
bpy.types.VIEW3D_MT_object.append(menu_func)
So, what's the problem about? How can I solve it?
python
$endgroup$
add a comment |
$begingroup$
I am creating a simple add-on in Blender. Initially I tested the code in Python console, then I wrapped it in an operator and added it to Object menu, it worked well:
class MyOperator(bpy.types.Operator):
bl_idname = 'object.MyOperator'
bl_label = 'MyOperator'
bl_options = 'REGISTER', 'UNDO'
def execute(self, context):
# ...affairs...
return 'FINISHED'
def task_func(self, context):
self.layout.operator(MyOperator.bl_idname)
def register():
bpy.utils.register_class(MyOperator)
bpy.types.VIEW3D_MT_object.append(task_func)
But now I need to add several operators and a submenu. I tried this example, and but it is not working:
class MyMenu(bpy.types.Menu):
bl_idname = 'object.MyMenu'
bl_label = 'MyMenu'
def draw(self, context):
layout = self.layout
layout.operator(MyMenu.bl_idname, text=MyMenu.bl_label)
def menu_func(self, context):
# None of these is working :(
self.layout.call_menu(name=MyMenu.bl_idname)
self.layout.menu(MyMenu.bl_idname)
def register():
bpy.utils.register_class(MyOperator)
bpy.types.VIEW3D_MT_object.append(menu_func)
So, what's the problem about? How can I solve it?
python
$endgroup$
I am creating a simple add-on in Blender. Initially I tested the code in Python console, then I wrapped it in an operator and added it to Object menu, it worked well:
class MyOperator(bpy.types.Operator):
bl_idname = 'object.MyOperator'
bl_label = 'MyOperator'
bl_options = 'REGISTER', 'UNDO'
def execute(self, context):
# ...affairs...
return 'FINISHED'
def task_func(self, context):
self.layout.operator(MyOperator.bl_idname)
def register():
bpy.utils.register_class(MyOperator)
bpy.types.VIEW3D_MT_object.append(task_func)
But now I need to add several operators and a submenu. I tried this example, and but it is not working:
class MyMenu(bpy.types.Menu):
bl_idname = 'object.MyMenu'
bl_label = 'MyMenu'
def draw(self, context):
layout = self.layout
layout.operator(MyMenu.bl_idname, text=MyMenu.bl_label)
def menu_func(self, context):
# None of these is working :(
self.layout.call_menu(name=MyMenu.bl_idname)
self.layout.menu(MyMenu.bl_idname)
def register():
bpy.utils.register_class(MyOperator)
bpy.types.VIEW3D_MT_object.append(menu_func)
So, what's the problem about? How can I solve it?
python
python
edited Apr 7 at 18:34
metaphor_set
4,6101721
4,6101721
asked Apr 7 at 13:35
AivanF.AivanF.
1647
1647
add a comment |
add a comment |
1 Answer
1
active
oldest
votes
$begingroup$
There were a number of issues. From not registering menu class and having invalid bl_idname
's (no capital letters)
Here is working code. In 2.8 it is a requirement that class names reflect the bl_idname
.
import bpy
class OBJECT_OT_myoperator(bpy.types.Operator):
bl_idname = 'object.myoperator'
bl_label = 'MyOperator'
bl_options = 'REGISTER', 'UNDO'
def execute(self, context):
# ...affairs...
return 'FINISHED'
class OBJECT_MT_mymenu(bpy.types.Menu):
bl_idname = 'object.mymenu'
bl_label = 'MyMenu'
def draw(self, context):
layout = self.layout
layout.operator(OBJECT_OT_myoperator.bl_idname)
def menu_func(self, context):
self.layout.menu(OBJECT_MT_mymenu.bl_idname)
def register():
bpy.utils.register_class(OBJECT_OT_myoperator)
bpy.utils.register_class(OBJECT_MT_mymenu)
bpy.types.VIEW3D_MT_object.append(menu_func)
def unregister():
bpy.utils.unregister_class(OBJECT_OT_myooperator)
bpy.utils.unregister_class(OBJECT_MT_mymenu)
bpy.types.VIEW3D_MT_object.remove(menu_func)
if __name__ == "__main__":
register()
$endgroup$
add a comment |
Your Answer
StackExchange.ifUsing("editor", function ()
return StackExchange.using("mathjaxEditing", function ()
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
);
);
, "mathjax-editing");
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "502"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f136447%2fpython-add-submenu%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
There were a number of issues. From not registering menu class and having invalid bl_idname
's (no capital letters)
Here is working code. In 2.8 it is a requirement that class names reflect the bl_idname
.
import bpy
class OBJECT_OT_myoperator(bpy.types.Operator):
bl_idname = 'object.myoperator'
bl_label = 'MyOperator'
bl_options = 'REGISTER', 'UNDO'
def execute(self, context):
# ...affairs...
return 'FINISHED'
class OBJECT_MT_mymenu(bpy.types.Menu):
bl_idname = 'object.mymenu'
bl_label = 'MyMenu'
def draw(self, context):
layout = self.layout
layout.operator(OBJECT_OT_myoperator.bl_idname)
def menu_func(self, context):
self.layout.menu(OBJECT_MT_mymenu.bl_idname)
def register():
bpy.utils.register_class(OBJECT_OT_myoperator)
bpy.utils.register_class(OBJECT_MT_mymenu)
bpy.types.VIEW3D_MT_object.append(menu_func)
def unregister():
bpy.utils.unregister_class(OBJECT_OT_myooperator)
bpy.utils.unregister_class(OBJECT_MT_mymenu)
bpy.types.VIEW3D_MT_object.remove(menu_func)
if __name__ == "__main__":
register()
$endgroup$
add a comment |
$begingroup$
There were a number of issues. From not registering menu class and having invalid bl_idname
's (no capital letters)
Here is working code. In 2.8 it is a requirement that class names reflect the bl_idname
.
import bpy
class OBJECT_OT_myoperator(bpy.types.Operator):
bl_idname = 'object.myoperator'
bl_label = 'MyOperator'
bl_options = 'REGISTER', 'UNDO'
def execute(self, context):
# ...affairs...
return 'FINISHED'
class OBJECT_MT_mymenu(bpy.types.Menu):
bl_idname = 'object.mymenu'
bl_label = 'MyMenu'
def draw(self, context):
layout = self.layout
layout.operator(OBJECT_OT_myoperator.bl_idname)
def menu_func(self, context):
self.layout.menu(OBJECT_MT_mymenu.bl_idname)
def register():
bpy.utils.register_class(OBJECT_OT_myoperator)
bpy.utils.register_class(OBJECT_MT_mymenu)
bpy.types.VIEW3D_MT_object.append(menu_func)
def unregister():
bpy.utils.unregister_class(OBJECT_OT_myooperator)
bpy.utils.unregister_class(OBJECT_MT_mymenu)
bpy.types.VIEW3D_MT_object.remove(menu_func)
if __name__ == "__main__":
register()
$endgroup$
add a comment |
$begingroup$
There were a number of issues. From not registering menu class and having invalid bl_idname
's (no capital letters)
Here is working code. In 2.8 it is a requirement that class names reflect the bl_idname
.
import bpy
class OBJECT_OT_myoperator(bpy.types.Operator):
bl_idname = 'object.myoperator'
bl_label = 'MyOperator'
bl_options = 'REGISTER', 'UNDO'
def execute(self, context):
# ...affairs...
return 'FINISHED'
class OBJECT_MT_mymenu(bpy.types.Menu):
bl_idname = 'object.mymenu'
bl_label = 'MyMenu'
def draw(self, context):
layout = self.layout
layout.operator(OBJECT_OT_myoperator.bl_idname)
def menu_func(self, context):
self.layout.menu(OBJECT_MT_mymenu.bl_idname)
def register():
bpy.utils.register_class(OBJECT_OT_myoperator)
bpy.utils.register_class(OBJECT_MT_mymenu)
bpy.types.VIEW3D_MT_object.append(menu_func)
def unregister():
bpy.utils.unregister_class(OBJECT_OT_myooperator)
bpy.utils.unregister_class(OBJECT_MT_mymenu)
bpy.types.VIEW3D_MT_object.remove(menu_func)
if __name__ == "__main__":
register()
$endgroup$
There were a number of issues. From not registering menu class and having invalid bl_idname
's (no capital letters)
Here is working code. In 2.8 it is a requirement that class names reflect the bl_idname
.
import bpy
class OBJECT_OT_myoperator(bpy.types.Operator):
bl_idname = 'object.myoperator'
bl_label = 'MyOperator'
bl_options = 'REGISTER', 'UNDO'
def execute(self, context):
# ...affairs...
return 'FINISHED'
class OBJECT_MT_mymenu(bpy.types.Menu):
bl_idname = 'object.mymenu'
bl_label = 'MyMenu'
def draw(self, context):
layout = self.layout
layout.operator(OBJECT_OT_myoperator.bl_idname)
def menu_func(self, context):
self.layout.menu(OBJECT_MT_mymenu.bl_idname)
def register():
bpy.utils.register_class(OBJECT_OT_myoperator)
bpy.utils.register_class(OBJECT_MT_mymenu)
bpy.types.VIEW3D_MT_object.append(menu_func)
def unregister():
bpy.utils.unregister_class(OBJECT_OT_myooperator)
bpy.utils.unregister_class(OBJECT_MT_mymenu)
bpy.types.VIEW3D_MT_object.remove(menu_func)
if __name__ == "__main__":
register()
edited Apr 8 at 0:24
AivanF.
1647
1647
answered Apr 7 at 14:45
batFINGERbatFINGER
26.8k52977
26.8k52977
add a comment |
add a comment |
Thanks for contributing an answer to Blender Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f136447%2fpython-add-submenu%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown